Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 3016122563172179710 471 icedessert the Magician (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on May 29, 2026. Was an Initiate of Vehumet. Slain by a scorpion (6 damage) ... on level 6 of the Dungeon. The game lasted 00:06:37 (1023 turns). icedessert the Magician (Deep Elf Conjurer) Turns: 1023, Time: 00:06:38 Health: -1/32 AC: 3 Str: 4 XL: 6 Next: 83% Magic: 10/17 EV: 11 Int: 25 God: Vehumet [......] Gold: 116 SH: 0 Dex: 13 Spells: 3/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of noise {unknown} u - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of revelation {unknown} I - a scroll of immolation m - 2 scrolls of identify {unknown} n - a scroll of silence {unknown} o - 2 scrolls of fear {unknown} q - a scroll of teleportation {unknown} v - a scroll of enchant armour {unknown} Potions g - a potion of magic j - a potion of resistance {unknown} k - 3 potions of mutation {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting - Level 5.0 Conjurations - Level 2.0 Translocations - Level 5.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 7% 4 w - Fulminant Prism Conj/Alch 16% 3d11 3% 4 x - Passage of Golubria Tloc 18% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 1% 1 Foxfire Conj/Fire 80% 2x1d8 1% 1 Call Canine Familiar Summ 8% N/A 9% 3 Dimensional Bullseye Hex/Tloc 6% N/A 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26688 Temple (1/1) D:4 Zot: 5960 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur is almost dead. The centaur hits you with a staff of cold! The centaur kicks you. The centaur hits you with a staff of cold. * * * LOW HITPOINT WARNING * * * The centaur freezes you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The searing ray hits the centaur! You kill the centaur! Vehumet accepts your kill. You encounter a scorpion. Training target 5.0 for Alchemy reached! Your Alchemy skill increases to level 5! You need to enable at least one skill for training. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You stop channelling your searing ray. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You die... #........###.## #........###<# #........##..# #.........#..# #####..##....# ##.####..# #.# #.## #.# #.# #@# #.# #.s...... ###...... #..... ##... .. . You could see a scorpion. Vanquished Creatures A black bear (D:4) A centaur (D:6) A scorpion (D:3) A bombardier beetle (D:3) A hound (D:5) An orc priest (D:4) A drude (D:6) An iguana (D:5) An orc wizard (D:4) 2 adders 2 ufetubi (D:6) 13 orcs 5 endoplasms 3 hobgoblins 6 ball pythons 3 bats 2 goblins 3 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:3 | Reached skill level 4 in Spellcasting 114 | D:3 | Reached XP level 2. HP: 15/15 MP: 2/9 117 | D:3 | Learned a level 2 spell: Searing Ray 174 | D:3 | Encountered a scorpion 180 | D:3 | Killed a scorpion 181 | D:3 | Reached skill level 6 in Spellcasting 181 | D:3 | Reached XP level 3. HP: 10/19 MP: 0/12 181 | D:3 | Reached XP level 4. HP: 12/24 MP: 0/14 189 | D:3 | Learned a level 4 spell: Fulminant Prism 194 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 244 | D:3 | Found a faded altar of an unknown god. 297 | D:3 | Reached skill level 5 in Conjurations 494 | D:4 | Found a statue of an orb of fire. 494 | D:4 | Found a staircase to the Ecumenical Temple. 496 | D:4 | Found a statue of an orb of fire. 503 | Temple | Entered the Ecumenical Temple 523 | Temple | Became a worshipper of Vehumet 523 | Temple | Offered knowledge of Shock by Vehumet. 551 | D:4 | Reached skill level 1 in Translocations 551 | D:4 | Reached skill level 1 in Alchemy 551 | D:4 | Reached XP level 5. HP: 28/28 MP: 11/15 611 | D:4 | Encountered a black bear 620 | D:4 | Killed a black bear 621 | D:4 | Reached XP level 6. HP: 31/32 MP: 2/17 670 | D:5 | Entered Level 5 of the Dungeon 676 | D:5 | Learned a level 4 spell: Passage of Golubria 715 | D:5 | You fall into a shaft and drop 1 floor! 1020 | D:6 | Reached skill level 5 in Alchemy 1023 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, minmay_misc_feat_nine_boxes D:3: minmay_octagon_keep, layout_basic, hellmonk_ecumenical_altar_blasted, lightli_sewer_entry_pipes, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_shore_a, hex_large, nrook_campfire D:4: layout_rooms, temple_fountains D:5: layout_gridville, minmay_holes D:6: layout_rooms Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 6 | 6.5 Conjurations | 5 | 5.0 Translocations | 1 2 | 2.0 Alchemy | 1 3 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 14 || 17 Melee: Unarmed | 3 | 14 || 17 Cast: Magic Dart | 22 | 8 || 30 Searing Ray | 4 | 30 || 34 Fulminant Prism | | 6 || 6 Iskenderun's Myst | | 1 || 1 Drink: Curing | | 1 || 1 Armour: Robe | 10 | 21 || 31 Dodge: Dodged | 9 | 13 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1030 | 790 | 240 | 0 | 0 | 7 | 147.1 | Dungeon | 990 | 787 | 203 | 0 | 0 | 6 | 165.0 | Temple | 39 | 2 | 37 | 0 | 0 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 391 daAuts D:5: 209 daAuts D:6: 143 daAuts D:4: 137 daAuts D:1: 76 daAuts Temple: 39 daAuts D:2: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 5272 | 15 | 9 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 11 || 11 Kill Demon | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 19 || 19 Kill Demon | 0 | 3 || 3 ----------------------+-------+-------++-------