Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 8182544618902669250 1433 icedessert the Thaumaturge (level 8, -4/41 HPs) Began as a Deep Elf Conjurer on May 29, 2026. Was an Initiate of Vehumet. Shot with an arrow by a centaur (15 damage) ... on level 8 of the Dungeon. The game lasted 00:10:54 (1332 turns). icedessert the Thaumaturge (Deep Elf Conjurer) Turns: 1332, Time: 00:10:55 Health: -4/41 AC: 6 Str: 4 XL: 8 Next: 45% Magic: 17/26 EV: 11 Int: 26 God: Vehumet [......] Gold: 169 SH: 0 Dex: 13 Spells: 13/31 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.40/turn %: no passive effects @: about to teleport, weak-willed, very slow A: magic regeneration a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 169 gold pieces. Inventory: Missiles b - 4 curare-tipped darts Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (worn) Scrolls i - a scroll of identify x - 2 scrolls of amnesia Potions g - 2 potions of magic c - a potion of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 12.0 Spellcasting + Level 5.2 Conjurations + Level 2.4 Translocations - Level 0.6 Ice Magic - Level 0.5 Air Magic * Level 3.9 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 8% 4 f - Freezing Cloud Conj/Ice/Air 13% 6-21 41% 5 w - Fulminant Prism Conj/Alch 19% 3d10 6% 4 B - Blink Tloc 56% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Ensorcelled Hibernation Hex/Ice 34% N/A 4% 2 Fugue of the Fallen Necr 15% N/A 11% 3 Passage of Golubria Tloc 28% N/A 14% 4 Fulsome Fusillade Conj/Alch 19% (3-5)d9 100% 8 Summon Horrible Things Summ 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26861 Temple (1/1) D:6 Zot: 5974 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ( D:4 = Annotations: D:7 exclusion: killer bee Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The plant is lightly damaged. The blast of energy engulfs the plant! The plant is lightly damaged. The blast of energy engulfs the plant! The plant begins to die. The plant is lightly damaged. Okay, then. You aren't carrying any items that you can evoke. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A nearby plant withers and dies. x2 The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. A nearby plant withers and dies. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur unwields a +0 orcbow. The centaur hits your fulminant prism. The centaur kicks your fulminant prism but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. A nearby plant withers and dies. The centaur shoots an arrow. The arrow hits you! You die... ################# ##...))..........# #..########~..~#.############ #.####...~~~@~~....)........# #..#.....~~~~~~#####o[*o....# ##...~~.~~♣~~~~..c...###.##.# ##~S~S♣~~~P~P#####..# #..... .P~~♣~~~.P~.#####.o###.##.. P~~~♣PP.P.##<............... P~≈♣~♣P~##. #..#.##.####..#.. P~~≈ ♣PP~P.. #..#.##.###...#.. #.P~~ ♣P ... ........#.....#.. You could see a centaur (weak-willed) and an electric eel. Vanquished Creatures 2 orc warriors An ice beast (D:7) A black bear (D:7) 2 ogres (D:4) 5 scorpions A marrowcuda (D:5) 3 wights (D:5) A bombardier beetle (D:6) A hound (D:5) A jelly (D:7) 2 orc priests 3 iguanas 2 sleepcaps 2 clockroaches An orc wizard (D:8) An adder (D:6) A white imp (D:6) 2 dart slugs (D:4) 8 orcs 5 endoplasms A hobgoblin (D:1) 2 quokkas 2 ball pythons (D:4) 4 kobolds 54 creatures vanquished. Vanquished Creatures (others) An elf (D:8) A naga (D:8) An orc (D:8) 3 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:3 | Found Hiorreth's Antique Weapon Shop. 123 | D:3 | Reached skill level 4 in Spellcasting 123 | D:3 | Reached XP level 2. HP: 15/15 MP: 6/9 129 | D:3 | Learned a level 2 spell: Searing Ray 148 | D:4 | Reached skill level 5 in Spellcasting 148 | D:4 | Reached XP level 3. HP: 19/19 MP: 4/11 250 | D:5 | Entered Level 5 of the Dungeon 256 | D:5 | Reached XP level 4. HP: 24/24 MP: 7/13 261 | D:5 | Reached skill level 6 in Spellcasting 310 | D:5 | Encountered a steam dragon 333 | D:4 | Encountered an ogre 342 | D:4 | Killed an ogre 343 | D:4 | Reached skill level 7 in Spellcasting 343 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/17 351 | D:4 | Learned a level 4 spell: Fulminant Prism 356 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 406 | D:4 | Reached skill level 8 in Spellcasting 406 | D:4 | Reached XP level 6. HP: 32/32 MP: 13/19 420 | D:4 | Found Haeff's Jewellery Emporium. 435 | D:4 | Reached skill level 9 in Spellcasting 583 | D:5 | Reached skill level 10 in Spellcasting 583 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/22 593 | D:5 | Found a glowing golden altar of the Shining One. 644 | D:5 | Reached skill level 11 in Spellcasting 710 | D:6 | Learned a level 5 spell: Freezing Cloud 780 | D:6 | Reached skill level 1 in Alchemy 928 | D:7 | Reached skill level 1 in Translocations 932 | D:7 | Found a burning altar of Makhleb. 1005 | D:7 | Reached XP level 8. HP: 41/41 MP: 1/25 1034 | D:7 | Learned a level 2 spell: Blink 1071 | D:6 | Found a statue of an orb of fire. 1074 | D:6 | Found a staircase to the Ecumenical Temple. 1085 | D:6 | Found a statue of an orb of fire. 1094 | Temple | Entered the Ecumenical Temple 1106 | Temple | Became a worshipper of Vehumet 1106 | Temple | Offered knowledge of Kiss of Death by Vehumet. 1174 | D:7 | Reached skill level 5 in Conjurations 1234 | D:8 | Reached skill level 12 in Spellcasting 1332 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms D:2: layout_basic D:3: layout_loops_cross, serial_shops, shop, uniq_crazy_yiuf_cottage D:4: layout_gridville, serial_shops, kennysheep_mini_moat D:5: layout_loops_ring, nicolae_tso_carved_into_rock, mainiacjoe_overflow_alcove_2 D:6: layout_loops_ring, temple_pool_b, chequers_serial_rivers_marsh D:7: layout_loops_ring, mainiacjoe_overflow_brackets, uniq_sprozz D:8: cheibrodos_histonic, layout_basic, nicolae_uskayaw_OPEN_UP_THE_PIT, dpeg_oklobed_lair, serial_bayou_lagoon_a Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 8 10 11 12 | 12.0 Alchemy | 2 3 | 3.9 Translocations | 1 2 | 2.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Ice Magic | | 0.6 Air Magic | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 1 || 1 Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 16 | 1 | 4 || 21 Searing Ray | 5 | 16 | 26 || 47 Fulminant Prism | | 2 | 14 || 16 Iskenderun's Myst | | | 5 || 5 Drink: Curing | | | 2 || 2 Haste | | | 1 || 1 Enlightenment | | | 1 || 1 Read: Teleportation | | | 2 || 2 Identify | | | 1 || 1 Vulnerability | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | | 2 | 13 || 15 Dodge: Dodged | 2 | 9 | 15 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1325 | 1181 | 144 | 0 | 0 | 9 | 147.2 | Dungeon | 1300 | 1179 | 121 | 0 | 0 | 8 | 162.5 | Temple | 25 | 2 | 23 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 324 daAuts D:7: 261 daAuts D:5: 239 daAuts D:6: 205 daAuts D:8: 137 daAuts D:1: 63 daAuts D:3: 37 daAuts D:2: 32 daAuts Temple: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 11123 | 15 | 5 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 5 || 5 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 8 || 8 ----------------------+-------+-------+-------++-------