Dungeon Crawl Stone Soup version 0.35-a0-431-g733b4dd77d (webtiles) character file. Game seed: 11107065586909332305 24 icedessert the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on June 1, 2026. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:54 (1898 turns). icedessert the Conjurer (Barachi Conjurer) Turns: 1898, Time: 00:00:55 Health: 0/24 AC: 0 Str: 8 XL: 3 Next: 2% Magic: 2/11 EV: 17 Int: 20 God: Gold: 113 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.12/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (amphibious), tiny, (frog-like legs 1), +LOS a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery b - a ring of see invisible (worn) d - a +4 ring of slaying Talismans c - an inkwell talisman (worn) Scrolls c - 3 scrolls of vulnerability {unknown} d - 4 scrolls of identify {unknown} e - a scroll of torment {unknown} h - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} l - 2 scrolls of noise {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} k - a potion of curing {unknown} n - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.7(5.2) Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 12% 1 Sandblast Erth 10% 2d5 12% 1 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16057 Altars: Annotations: D:2 Terence D:3 Grinder Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History You encounter Grinder. Grinder shouts! You encounter an endoplasm. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is moderately wounded. The searing ray hits Grinder but does no damage. Grinder is moderately wounded. Grinder blinks! The searing ray misses Grinder. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is severely wounded. The searing ray hits Grinder! Grinder is almost dead. Grinder hits you. You writhe in agony! The searing ray misses Grinder. You finish channelling your searing ray. Grinder hits you. You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." ..#.#........# #.....# ####+#.#........# #.#..## ......#........# #.#.## #....#........# #.#.# #.............# #.#.# ####............# #.#.# ......... #.#####.#.# #....####.......#.# #5;........###.# ..................# #.# ########..........# #.# #..........# #.#+######## #.# ..J .... #.... You could see Grinder. Vanquished Creatures A ribbon worm (D:2) 3 hobgoblins 2 ball pythons (D:2) A bat (D:1) 4 endoplasms 2 frilled lizards (D:1) 3 goblins 4 kobolds 7 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Barachi Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Encountered an oni 2 | D:1 | Encountered a barachi 4 | D:1 | Encountered a human 4 | D:1 | Encountered a naga 6 | D:1 | Encountered an elf 6 | D:1 | Encountered a demigod 8 | D:1 | Encountered a merfolk 10 | D:1 | Encountered a gargoyle 12 | D:1 | Encountered a formicid 12 | D:1 | Encountered a minotaur 14 | D:1 | Encountered a djinni 14 | D:1 | Encountered a felid 16 | D:1 | Encountered a troll 18 | D:1 | Encountered a demonspawn 18 | D:1 | Encountered a centaur 20 | D:1 | Encountered a vine stalker 20 | D:1 | Encountered a revenant 22 | D:1 | Encountered a tengu 22 | D:1 | Encountered a draconian 24 | D:1 | Encountered a spriggan 26 | D:1 | Encountered a dwarf 26 | D:1 | Encountered an octopode 346 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 902 | D:2 | Encountered Terence 907 | D:2 | Learned a level 2 spell: Searing Ray 972 | D:2 | Found a faded altar of an unknown god. 1561 | D:2 | Reached XP level 3. HP: 24/24 MP: 9/11 1882 | D:3 | Encountered Grinder 1898 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_cross D:2: minmay_skewed_foursquare, layout_basic, ebering_ecumenical_altar_mist, uniq_terence D:3: layout_basic, lemuel_tele_altar, minmay_misc_feat_columns, uniq_grinder, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 47 Searing Ray || 2 Armour: None || 2 Dodge: Dodged || 4 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1941 | 1877 | 64 | 0 | 1725 | 3 | 647.0 | Dungeon | 1941 | 1877 | 64 | 0 | 1725 | 3 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts D:2: 895 daAuts D:3: 105 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+