Dungeon Crawl Stone Soup version 0.35-a0-432-g7306f97d4b (webtiles) character file. Game seed: 8498280776169366210 14 icedessert the Shooter (level 2, -2/22 HPs) Began as a Coglin Hunter on June 1, 2026. Slain by a goblin ... wielding a +2 devious dagger (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:29 (1190 turns). icedessert the Shooter (Coglin Hunter) Turns: 1190, Time: 00:00:29 Health: -2/22 AC: 3 Str: 11 XL: 2 Next: 41% Magic: 2/2 EV: 11 Int: 8 God: Gold: 53 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Karl} rCold . . . (100%) c - +0 sling {Navbir} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) e - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Karl} c - a +0 sling (offhand) {Navbir} Missiles d - a throwing net f - 2 poisoned darts Armour b - a +0 leather armour (worn) e - a scarf of shadows (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of noise {unknown} e - a scroll of teleportation {unknown} h - 7 scrolls of identify {unknown} Potions d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 4.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Fugue of the Fallen Necr 0% N/A 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16801 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet misses the goblin. The goblin hits you with a +2 devious dagger. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +2 devious dagger. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet misses the goblin. The goblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet completely misses the goblin. The goblin hits you with a +2 devious dagger! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +2 devious dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Karl} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +2 devious dagger and carrying a +0 sling (29% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin closely misses you. Fire: a) +2 sling {Karl} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +2 devious dagger and carrying a +0 sling (29% to hit) You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +2 devious dagger! You die... ####### ##.....## ##.......## #......$..# #....@....# #.....g...# #.........# #.........# ##.......## ......... #.......... You could see a goblin. Vanquished Creatures A hobgoblin (D:1) 2 quokkas 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 178 | D:1 | Reached skill level 4 in Ranged Weapons 178 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1190 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, minmay_close_crescents D:2: layout_loops_cross, nicolae_hexahallways D:3: layout_rooms Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 62 Armour: Leather armour || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1197 | 1164 | 33 | 0 | 1062 | 3 | 399.0 | Dungeon | 1197 | 1164 | 33 | 0 | 1062 | 3 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 713 daAuts D:1: 474 daAuts D:3: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+