icedessert Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -29, D:1) a bat corpse (skeletalised by now) (2, -18, D:1) a ball python corpse (skeletalised by now) (4, 0, D:1) a +0 dagger (7, -11, D:1) a quokka corpse (skeletalised by now) (14, -30, D:1) a quokka corpse (skeletalised by now) (14, -28, D:1) a hobgoblin corpse (skeletalised by now) (16, 0, D:1) a quill talisman (27, -30, D:1) a +0 leather armour (28, 2, D:1) a frilled lizard corpse (skeletalised by now) (29, 0, D:1) a +0 ring mail (33, -38, D:1) a +0 short sword a stone a kobold skeleton (33, -32, D:1) a bat skeleton (35, -38, D:1) a bat skeleton (38, -3, D:1) a frilled lizard corpse (skeletalised by now) (41, 5, D:1) a +0 short sword a stone a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (43, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (18, -6, D:2) a hobgoblin corpse (skeletalised by now) (18, -5, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a kobold skeleton (20, -20, D:2) a +0 short sword (23, 9, D:2) a +0 ring mail a +0 flail (39, 3, D:2) a rat corpse (skeletalised by now) (49, -5, D:2) a hobgoblin corpse (skeletalised by now) (54, 16, D:2) a rat corpse (skeletalised by now) (56, 3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (6, 0, D:3) a +0 leather armour (7, -7, D:3) a hobgoblin skeleton (8, 5, D:3) a ring of protection from cold (18, 9, D:3) a +0 club (19, 9, D:3) a +0 whip a +0 club a gnoll skeleton a quokka skeleton (27, 30, D:3) a hobgoblin skeleton (47, 24, D:3) a +0 whip an orc corpse (skeletalised by now) (55, 34, D:3) an adder corpse (skeletalised by now) (55, 40, D:3) a +0 leather armour (57, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (4, 19, D:4) a poisoned dart (5, 19, D:4) a poisoned dart (12, -3, D:4) the +3 war axe of Duty {sunder, *Rage rElec Int+4} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen)