Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 6638558428155152857 20 icedessert the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on June 4, 2026. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (976 turns). icedessert the Conjurer (Octopode Conjurer) Turns: 976, Time: 00:00:24 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 79% Magic: 1/5 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Jewellery a - an amulet of chemistry Scrolls c - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of noise {unknown} j - a scroll of fog {unknown} l - a scroll of silence {unknown} m - a scroll of vulnerability {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} o - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11022 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is severely wounded. The jackal barks! The jackal closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal closely misses you. Unknown command. You miss the jackal. Your grab misses the jackal. The jackal bites you. The jackal completely misses you. The jackal barely misses you. You encounter an endoplasm. You barely miss the jackal. You grab the jackal. Your squeeze misses the jackal. You constrict the jackal. The jackal bites you. x2 You tentacle-slap the jackal but do no damage. You squeeze the jackal, but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal misses you. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... #.# ##### #..... ..#.. # #>... #.#.# #.#.#.# #####.#.# +.#.#.# #...#.#.# +..J..# #.#.#.#<# #.#)..# #)#.#.### #...h.#)##.#.#.#.... ###@#.#.##.#.#...... #...#.#.##.#.#.....# ###.#.#.#.##.#.#.....# #.....#.#.##.#.####### #.#.#.#.#.##)#.†...... .#.#...#.#)##.#.######. #.......)...)....# . #.#...###.#.##.#.# ..........#.##.#.# You could see an endoplasm and a jackal. Vanquished Creatures 3 endoplasms A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 goblins (D:2) 2 kobolds 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 976 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, minmay_vboxes D:2: kennysheep_big_flooded_room, layout_basic, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 18 Tentacles || 6 Constrict || 4 Cast: Magic Dart || 28 Armour: None || 23 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 929 | 47 | 0 | 845 | 2 | 488.0 | Dungeon | 976 | 929 | 47 | 0 | 845 | 2 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 815 daAuts D:2: 161 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+