Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 16753628375564007257 472 idiq the Chiller (level 7, 46/46 HPs) Began as a Merfolk Ice Elementalist on Dec 8, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:13:18 (3406 turns). idiq the Chiller (Merfolk Ice Elementalist) Turns: 3406, Time: 00:13:19 Health: 46/46 AC: 2 Str: 9 XL: 7 Next: 9% Magic: 13/13 EV: 11 Int: 16 God: Gold: 139 SH: 0 Dex: 14 Spells: 5/15 levels left rFire . . . (100%) e - +1 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.27/turn c - +4 ring of slaying MPRegen 0.13/turn b - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 139 gold pieces. Inventory: Hand Weapons e - a +1 dagger of freezing (weapon) j - a +0 long sword Missiles h - 2 poisoned darts i - 3 curare-tipped darts Armour a - a +0 robe (worn) g - a +0 helmet Magical Staves f - a staff of necromancy Jewellery c - a +4 ring of slaying (worn) d - a ring of see invisible (worn) Talismans b - a quill talisman (worn) Scrolls c - 2 scrolls of blinking {unknown} d - 5 scrolls of teleportation {unknown} e - a scroll of poison {unknown} h - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of revelation {unknown} m - a scroll of brand weapon {unknown} v - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} l - 2 potions of curing {unknown} n - 3 potions of mutation {unknown} o - a potion of experience {unknown} p - a potion of cancellation {unknown} q - a potion of invisibility {unknown} s - a potion of brilliance {unknown} t - a potion of enlightenment {unknown} u - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 4.6 Spellcasting + Level 2.7 Summonings + Level 6.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 50% 1d8 3% 3 c - Ozocubu's Armour Ice 25% N/A 3% 3 d - Summon Ice Beast Ice/Summ 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% 2d2 24% 2 Sublimation of Blood Necr 3% N/A 24% 2 Confusing Touch Hex 3% N/A 43% 3 Animate Dead Necr 3% N/A 85% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Gozag Hepliaklqana Kikubaaqudgha Yredelemnul Shops: D:1 :[! D:2 = Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The shadow imp splashes around in the water. Your ice beast hits the shadow imp. The shadow imp dies! The kobold closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering stones (100% to hit) You freeze the kobold! You kill the kobold! HP restored. Your ice beast disappears in a puff of smoke! Magic restored. d - 5 scrolls labelled FEC APPUING (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. You encounter an endoplasm. There is an open door here. The endoplasm quivers. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm! You kill the endoplasm! Found a sling. You open the door. There is an open door here. You see here a +0 sling. You open the door. You see here a +0 sling. There is an open door here. You encounter a goblin. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#.....#....# #....# .##..###....# #....# ..#..#......# #####..... ..#..#......# .......... ..'..#......+ ..g....... ..#..#......# ........... ###..#......# ....... #....#......#####....... #...)#..........@..### #....'.............'.... ###+##.............#.... #.......####.......# ... #.......# #.......# # #.......# #......... #.......# #.......... #.......# #.......... ######'## #.......... You could see a goblin (wandering). Vanquished Creatures 3 kobold brigands (Sewer) An orc priest (D:3) 3 orc wizards 3 adders 2 river rats (D:3) 2 dart slugs (Sewer) 4 ribbon worms (D:3) 6 endoplasms A hobgoblin (D:1) 2 jackals (D:2) 6 orcs 3 quokkas 6 ball pythons 3 bats 8 frilled lizards 10 goblins 19 kobolds 10 rats 92 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:3) A shadow imp (D:4) A kobold (D:4) 3 creatures vanquished. Vanquished Creatures (others) 2 orcs (D:3) 2 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Encountered a clockroach 2 | D:1 | Encountered a jelly 2 | D:1 | Encountered a clockroach 274 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 334 | D:1 | Found Zorar's Book Shop. 346 | D:1 | Found Zumol's Antique Armour Shoppe. 512 | D:1 | Found Voimutues's Distillery. 1117 | D:2 | Reached XP level 3. HP: 21/24 MP: 2/6 1121 | D:2 | Learned a level 3 spell: Frozen Ramparts 1125 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1158 | D:2 | Found an opulent altar of Gozag. 1184 | D:2 | Reached skill level 5 in Ice Magic 1383 | D:2 | Found Agiolai's Jewellery Boutique. 1656 | D:2 | Reached XP level 4. HP: 15/30 MP: 2/8 1900 | D:3 | Found a glowing drain. 1909 | Sewer | Entered a sewer 2037 | Sewer | Reached XP level 5. HP: 24/35 MP: 4/10 2343 | Sewer | Reached skill level 1 in Summonings 2343 | Sewer | Reached skill level 6 in Ice Magic 2349 | Sewer | Reached XP level 6. HP: 35/41 MP: 2/12 2457 | Sewer | Learned a level 3 spell: Summon Ice Beast 2550 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2799 | D:3 | Reached XP level 7. HP: 46/46 MP: 13/13 2887 | D:3 | Found an opulent altar of Gozag. 3113 | D:3 | Found a hazy altar of Hepliaklqana. 3116 | D:3 | Found a basalt altar of Yredelemnul. 3406 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, shop, shop, nicolae_the_louvre, minmay_hexomino_p4 D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_gaudy_bauble, kennysheep_big_empty_room, grunt_ministairs_9 D:3: layout_basic, nicolae_kikubaaqudgha_miasma_corner, general_overflow_altar, nicolae_overflow_hidden_temple, lightli_sewer_entry_pipes, st_stairs_14 D:4: minmay_goblin_kobold_castle, layout_gridville, minmay_close_crescents Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ice Magic | 5 6 | 6.6 Spellcasting | 3 4 | 4.6 Summonings | 1 2 | 2.7 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | 24 | 2 || 34 Melee: Dagger | 8 | 24 | 2 || 34 Cast: Freeze | 50 | 42 | 17 || 109 Frozen Ramparts | 3 | 5 | || 8 Ozocubu's Armour | | 1 | || 1 Summon Ice Beast | | 1 | 1 || 2 Stab: Sleeping | 6 | 8 | || 14 Distracted | | 1 | || 1 Armour: Robe | 15 | 25 | 8 || 48 Dodge: Dodged | 15 | 25 | 13 || 53 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3367 | 3262 | 105 | 70 | 2512 | 5 | 673.4 | Dungeon | 2823 | 2718 | 105 | 70 | 2089 | 4 | 705.8 | Sewer | 543 | 543 | 0 | 0 | 423 | 1 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:3: 971 daAuts D:2: 641 daAuts Sewer: 543 daAuts D:4: 184 daAuts