idiq Level 1 of the Dungeon (8, -44, D:1) a bat skeleton (15, -42, D:1) a ball python skeleton (16, -23, D:1) a bat skeleton (22, -15, D:1) a +0 quarterstaff (23, -43, D:1) a quokka skeleton (23, -19, D:1) a +0 mace (27, -21, D:1) a +0 club a goblin skeleton (29, -41, D:1) a rat skeleton (31, -46, D:1) a quokka corpse (skeletalised by now) (32, -50, D:1) a +0 club (33, -48, D:1) a +0 dagger (34, -14, D:1) a +0 robe (44, -50, D:1) a +0 spear (46, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 32, D:2) a ball python corpse (skeletalised by now) (5, 4, D:2) a quokka corpse (skeletalised by now) (10, 35, D:2) an adder corpse (skeletalised by now) (17, 18, D:2) a frilled lizard corpse (skeletalised by now) (22, 28, D:2) a +0 club (27, 4, D:2) a +0 hand axe (33, 53, D:2) a +0 hand axe of electrocution (45, 24, D:2) a parchment of Call Canine Familiar (46, 32, D:2) a +0 whip a kobold skeleton (48, 2, D:2) a +0 leather armour (49, 8, D:2) a +0 club (56, 13, D:2) a +0 spear (56, 28, D:2) a +0 dagger a goblin skeleton (57, 27, D:2) a rat corpse (skeletalised by now) (62, 8, D:2) an orb of guile Level 3 of the Dungeon