Dungeon Crawl Stone Soup version 0.34-a0-1796-gf8a9312393 (webtiles) character file. Game seed: 7142532383279981797 0 idiq the Ducker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on Dec 13, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:22 (15 turns). idiq the Ducker (Merfolk Gladiator) Turns: 15, Time: 00:00:22 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting * Level 3.3 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, idiq the Merfolk Gladiator. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a coppery potion, a parchment of Animate Dead and a scarab talisman. Found two stairs. You drop a javelin. You encounter a kobold. It is wielding a +1 dagger of venom and quivering stones. The kobold shouts! You encounter a goblin. It is wielding a +0 dagger. The kobold throws a stone. The stone misses you. You barely miss the kobold. The kobold closely misses you. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +1 dagger of venom. You are poisoned. You barely miss the kobold. The kobold is moderately wounded. You feel very sick. The kobold hits you but does no damage. You are lethally poisoned! You hit the kobold. You kill the kobold! You feel very sick. You aren't carrying any potions. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a coppery potion. It was a potion of might. You feel very mighty all of a sudden. You die... ## #. ......# ....... ...#. ......##....... #..... #............# #.....##............## ......)............... ...................... #..##........>........ .##.........<....... ........@............ ..................... #....:##............## #..... #:...........# ...#.........##....... #...........# ...%... .......... .....^. ...........###### There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 15 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Attack: Normal || 4 Melee: Long sword || 4 Drink: Curing || 1 Armour: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 3 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 3 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts DLua errors: