Dungeon Crawl Stone Soup version 0.34-a0-1845-g830d4154b1 (webtiles) character file. Game seed: 6541599209899366335 122 idiq the Apothecary (level 4, 0/33 HPs) Began as a Draconian Conjurer on Dec 18, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 4 of the Dungeon. The game lasted 00:07:33 (2946 turns). idiq the Apothecary (Draconian Conjurer) Turns: 2946, Time: 00:07:33 Health: 0/33 AC: 6 Str: 10 XL: 4 Next: 78% Magic: 0/7 EV: 11 Int: 20 God: Gold: 140 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . (100%) c - +2 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) d - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: weak-willed A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons c - a +2 dagger of flaming (weapon) Missiles a - 9 poisoned darts b - 5 stones Armour d - a +0 pair of gloves (worn) Wands e - a wand of paralysis (6) Scrolls c - a scroll of fear {unknown} t - a scroll of teleportation p - 2 scrolls of poison V - 4 scrolls of vulnerability k - a scroll of immolation {unknown} e - a scroll of torment {unknown} Potions g - 2 potions of magic c - a potion of curing f - a potion of resistance {unknown} A - 2 potions of attraction l - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations + Level 4.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 21% 3 Passwall Erth 2% N/A 43% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Petrify Alch/Erth 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray misses the jackal. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! You hit the gnoll. You burn the gnoll. The gnoll is almost dead. You stop channelling your searing ray. The jackal bites you but does no damage. The gnoll closely misses you. The gnoll barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is almost dead. The jackal closely misses you. You encounter a hobgoblin. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is almost dead. The jackal barely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. You closely miss the gnoll. The gnoll is almost dead. The hobgoblin shouts! The jackal closely misses you. The jackal barely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You die... . .. ... ... )† ####.####g###.. .....$.@hj....# ####...j####### #....##.. ..## #### # You could see 2 gnolls, a jackal and a hobgoblin. Vanquished Creatures 2 gnolls (D:4) 3 adders 2 dart slugs A ribbon worm (D:3) 5 orcs 4 endoplasms 11 hobgoblins 9 jackals A quokka (D:2) 8 ball pythons 4 bats 3 frilled lizards 8 goblins 6 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 111 | D:1 | Reached skill level 1 in Alchemy 203 | D:1 | Found a faded altar of an unknown god. 241 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 244 | D:1 | Learned a level 2 spell: Searing Ray 1046 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2228 | D:3 | Reached XP level 4. HP: 32/33 MP: 2/7 2233 | D:3 | Learned a level 4 spell: Fulminant Prism 2419 | D:3 | Found a glowing golden altar of the Shining One. 2946 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_loops_cross D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, dreamdust_mushroom_princess, minmay_misc_feat_five, nrook_uturn, patterned_corridor, serial_park_tiny_1 D:4: layout_rooms, nicolae_overflow_prove_your_dedication Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 16 || 18 Melee: Dagger | 2 | 16 || 18 Tailslap | | 1 || 1 Cast: Magic Dart | 91 | 24 || 115 Searing Ray | 2 | 6 || 8 Read: Identify | 2 | || 2 Poison | 1 | || 1 Teleportation | | 1 || 1 Vulnerability | | 1 || 1 Armour: None | 5 | 30 || 35 Dodge: Dodged | 4 | 26 || 30 Form: Quill | 1 | || 1 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2947 | 2915 | 32 | 165 | 2387 | 4 | 736.8 | Dungeon | 2947 | 2915 | 32 | 165 | 2387 | 4 | 736.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1006 daAuts D:3: 977 daAuts D:1: 950 daAuts D:4: 13 daAuts DLua errors: