Dungeon Crawl Stone Soup version 0.34-a0-1846-g28fbe87789 (webtiles) character file. Game seed: 15408689466298759599 56 idiq the Poker (level 3, 28/28 HPs) Began as a Merfolk Gladiator on Dec 18, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:56 (2064 turns). idiq the Poker (Merfolk Gladiator) Turns: 2064, Time: 00:02:56 Health: 28/28 AC: 7 Str: 14 XL: 3 Next: 95% Magic: 3/3 EV: 11 Int: 7 God: Gold: 112 SH: 4 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) h - +0 buckler rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - 6 javelins g - 7 stones Armour b - a +0 pair of gloves (worn) c - a +0 helmet (worn) f - a +0 ring mail (worn) h - a +0 buckler (worn) Scrolls r - a scroll of revelation e - a scroll of teleportation {unknown} I - a scroll of immolation l - a scroll of acquirement {unknown} m - a scroll of vulnerability {unknown} c - a scroll of identify {unknown} h - a scroll of poison {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of might {unknown} j - 2 potions of curing {unknown} k - 3 potions of moonshine {unknown} n - a potion of lignification {unknown} o - a potion of brilliance {unknown} p - a potion of haste {unknown} Skills: + Level 2.9 Fighting * Level 5.8 Polearms - Level 2.0 Throwing + Level 4.5 Dodging + Level 0.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 90% 2 Searing Ray Conj 0% 2d4 90% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A nearby plant withers and dies. There is a faded altar of an unknown god here. You puncture the plant! The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. You open the door. There is an open door here. You encounter a quokka. Found a stone staircase leading up. You reach to attack! You closely miss the quokka. You barely miss the quokka. The quokka bites you but does no damage. You closely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. The quokka closely misses you. You puncture the quokka! You kill the quokka! No target in view! You pick up a parchment of Frozen Ramparts and begin reading... You add the spell Frozen Ramparts to your library. Found a stone staircase leading down. There is a stone staircase leading down here. Found a leather armour. You encounter a hobgoblin. The hobgoblin shouts! You hear a shout! Found a scroll labelled PUILIU JYJAR. You reach to attack! You puncture the hobgoblin! You kill the hobgoblin! No target in view! h - a scroll labelled PUILIU JYJAR k - 3 brown potions (gained 2) You encounter a quokka. A quokka is nearby! The quokka bites you but does no damage. You puncture the quokka! You kill the quokka! No target in view! You encounter a quokka. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........##....# #.........##....# #...............### ................# ...#............# ...#............# .. #............# #............# ..........@...# #..####.......# #.......# ...####### ###. .. r. .. You could see a quokka. Vanquished Creatures An adder (D:2) A dart slug (D:1) 9 endoplasms 3 hobgoblins 2 jackals (D:1) 5 quokkas A ball python (D:1) 4 bats A frilled lizard (D:1) 6 goblins 5 kobolds (D:1) 9 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | Found Inkal's Antique Armour Shoppe. 196 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 289 | D:1 | Reached skill level 5 in Polearms 956 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 1950 | D:3 | Found a faded altar of an unknown god. 2064 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_shops, shop D:2: layout_loops_ring, minivault_11 D:3: layout_basic, mainiacjoe_overflow_big_doors, shapermc_ecumenical_altar_flowoftime Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.8 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.5 Shields | | 0.4 Action || total ---------------------------++------- Attack: Normal || 131 Melee: Trident || 131 Read: Immolation || 1 Revelation || 1 Armour: Ring mail || 33 Dodge: Dodged || 27 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2068 | 2034 | 34 | 0 | 1703 | 3 | 689.3 | Dungeon | 2068 | 2034 | 34 | 0 | 1703 | 3 | 689.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1175 daAuts D:2: 691 daAuts D:3: 202 daAuts DLua errors: