Dungeon Crawl Stone Soup version 0.34-a0-1846-g28fbe87789 (webtiles) character file. Game seed: 1386182227042221072 7 idiq the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Dec 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (189 turns). idiq the Conjurer (Draconian Conjurer) Turns: 189, Time: 00:01:00 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 83% Magic: 3/3 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) b - a +0 hand axe Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 1.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the quokka. The quokka is moderately wounded. The quokka barely misses you. You unwield your +0 sling. b - a +0 hand axe (weapon) The quokka barely misses you. You miss the quokka. The quokka is moderately wounded. The quokka closely misses you. The quokka misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. You tail-slap the quokka. You kill the quokka! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel yourself slow down. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm barely misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. You feel yourself speed up. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. You unwield your +0 hand axe. a - a +0 sling (weapon) HP restored. A bat comes into view. The bat leaves your sight. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...................## .?........#........# ##.##..#.#........# ####.###.#..........# #....###.#..#.......# #...............†# #................# #.>.....#...###### .#.#.#.#.#.#.#@#.# ...))J...............# ..#.#!#.#.#.####.....# ..[....b".# #......# #.#.#.#.#.#...#....## #..........(##......# ##.#.#.#.#.#####....# #.........r. ....# ##.# #.#.#$# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 71 | D:1 | Reached skill level 1 in Alchemy 189 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, shapermc_ecumenical_altar_flowoftime, st_stairs_11, chequers_decorated_corner, minmay_ruptured Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Hand axe || 6 Tailslap || 1 Fire: Sling || 1 Cast: Magic Dart || 8 Armour: None || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 38 | 94 | 1 | 191.0 | Dungeon | 191 | 191 | 0 | 38 | 94 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 191 daAuts DLua errors: