Dungeon Crawl Stone Soup version 0.34-a0-1846-g28fbe87789 (webtiles) character file. Game seed: 14754432072169807979 192 idiq the Apothecary (level 5, 38/38 HPs) Began as a Draconian Conjurer on Dec 19, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:06:51 (3458 turns). idiq the Apothecary (Draconian Conjurer) Turns: 3458, Time: 00:06:52 Health: 38/38 AC: 0 Str: 9 XL: 5 Next: 42% Magic: 12/12 EV: 17 Int: 21 God: Gold: 37 SH: 0 Dex: 9 Spells: 2/9 levels left rFire x . . (150%) a - melded +0 short sword rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv + (no amulet) Will ..... d - ring of see invisible Stlth ++ g - +4 ring of slaying HPRegen 0.26/turn e - inkwell talisman MPRegen 0.13/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (AC +5), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons a - a +0 short sword (melded) b - a +0 sling Missiles f - 12 poisoned darts Armour h - a +0 pair of boots Jewellery c - an amulet of guardian spirit d - a ring of see invisible (worn) g - a +4 ring of slaying (worn) Talismans e - an inkwell talisman (worn) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} t - 3 scrolls of teleportation j - a scroll of enchant weapon {unknown} k - 2 scrolls of fear {unknown} i - 3 scrolls of identify d - a scroll of noise {unknown} e - a scroll of brand weapon {unknown} Potions g - a potion of magic A - 3 potions of attraction r - a potion of resistance h - a potion of haste c - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3(4.8) Conjurations + Level 4.5(5.0) Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Construct Spike Launche Frge 8% 2d3 17% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Sublimation of Blood Necr 4% N/A 17% 2 Sigil of Binding Hex 4% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Animate Dead Necr 4% N/A 75% 4 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Ru The Shining One Shops: D:2 ((!? Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The puff of flame hits you!! The fire burns you terribly! The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc wizard. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter Eustachio the Magnificent. He is wielding a +0 rapier and wearing a +0 leather armour of poison resistance. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Level annotation: Eustachio You encounter an adder. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ≈≈≈≈≈≈≈.# #.#..# $.........# #. #.#.# .≈≈≈≈.≈...#####. ####... ≈...≈.≈..:......#####.)).# ≈._.≈.≈...###>........g<$# ≈...≈.≈.#.# #..........@.# ≈≈≈≈≈.≈...# #......!............ ...§..≈.#.# #..........#..#..... #...;...).)##@# ##.. #...........# .# #.....[.......# .. ##............# ### .S............# ###.#....###### #.####.# # .. You could see Eustachio, an adder (wandering) and a goblin. Vanquished Creatures A hound (D:4) An orc priest (D:4) An iguana (D:4) An orc wizard (D:4) 2 adders 4 dart slugs 2 ribbon worms (D:3) 6 orcs (D:3) 5 endoplasms (D:3) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas 5 ball pythons 6 bats 3 frilled lizards 5 goblins 2 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 50 | D:1 | Reached skill level 1 in Alchemy 192 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 195 | D:1 | Learned a level 2 spell: Searing Ray 879 | D:2 | Found Ziestric's Distillery. 918 | D:2 | Found Qamuora's Antique Weapon Shoppe. 1255 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1305 | D:2 | Found Veurafiese's Antique Weapon Shop. 1428 | D:2 | Found Negomp's Magic Scroll Shoppe. 1811 | D:3 | Found an opulent altar of Gozag. 1935 | D:3 | Encountered a great orb of eyes 2060 | D:2 | Bought a scroll of teleportation for 42 gold pieces 2377 | D:3 | Found a sacrificial altar of Ru. 2693 | D:3 | Found a faded altar of an unknown god. 2695 | D:3 | Encountered a shining eye 2695 | D:3 | Encountered a glass eye 2695 | D:3 | Encountered a glass eye 2771 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/11 2776 | D:3 | Learned a level 4 spell: Fulminant Prism 3207 | D:4 | Found a glowing golden altar of the Shining One. 3220 | D:4 | Reached XP level 5. HP: 38/38 MP: 2/12 3363 | D:4 | Encountered Eustachio 3458 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms D:2: layout_loops_cross, serial_shops, shop, shop, shop, shop D:3: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, grunt_gozag_statues, hellmonk_ecumenical_altar_watching_god, kennysheep_cross_bottleneck D:4: layout_rooms, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_boulevard, minmay_circle_x, uniq_duvessa, uniq_sigmund, uniq_pargi, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 3 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 4 || 5 Melee: Short sword | 1 | || 1 Unarmed | | 4 || 4 Cast: Magic Dart | 70 | 11 || 81 Searing Ray | 11 | 8 || 19 Read: Identify | 4 | || 4 Blinking | 1 | || 1 Armour: None | 2 | 6 || 8 Dodge: Dodged | 2 | 11 || 13 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3464 | 3093 | 371 | 156 | 2581 | 4 | 866.0 | Dungeon | 3464 | 3093 | 371 | 156 | 2581 | 4 | 866.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1530 daAuts D:2: 1060 daAuts D:1: 742 daAuts D:4: 131 daAuts DLua errors: