Dungeon Crawl Stone Soup version 0.34-a0-1888-g79e65ea6f0 (webtiles) character file. Game seed: 4853231925965181492 39 idiq the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on Dec 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:38 (1442 turns). idiq the Conjurer (Draconian Conjurer) Turns: 1442, Time: 00:01:38 Health: 26/26 AC: 6 Str: 9 XL: 3 Next: 26% Magic: 6/6 EV: 11 Int: 20 God: Gold: 31 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) d - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles e - 5 poisoned darts Armour d - a +0 pair of boots (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of amnesia {unknown} n - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - 3 potions of brilliance {unknown} l - a potion of enlightenment {unknown} o - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You encounter a bat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You encounter a frilled lizard. Your Alchemy skill increases to level 3! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You open the door. You encounter a rat. Found a black potion. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Found a stone staircase leading down. There is an open door here. o - 2 black potions (gained 1) You see here a rat corpse. You open the door. You see here a rat corpse. There is an open door here. You see here a staff of cold. Found a stone staircase leading down. You now have 31 gold pieces (gained 9). You encounter a ribbon worm. Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.†.## #.##...##.# #....>## #.###.###.# .......# #..##.###.# ........####.........# ........+........##### ........####...#.# .......## ##.##.# #.....## ####.# ##...## #@# ##+## #.# #.# #.# #.# #.# #w# .<# You could see a ribbon worm. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 endoplasms 3 hobgoblins A quokka (D:2) 2 ball pythons 2 bats A frilled lizard (D:2) 5 goblins 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 77 | D:1 | Found a faded altar of an unknown god. 150 | D:1 | Reached skill level 1 in Alchemy 329 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 394 | D:1 | Learned a level 2 spell: Searing Ray 1061 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/6 1442 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_cross, shapermc_ecumenical_altar_venn, st_stairs_13, minmay_tripent D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Tailslap || 1 Fire: Sling || 3 Cast: Magic Dart || 30 Searing Ray || 4 Armour: None || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1442 | 1413 | 29 | 32 | 1259 | 2 | 721.0 | Dungeon | 1442 | 1413 | 29 | 32 | 1259 | 2 | 721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts D:2: 546 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+