idiq Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -17, D:1) a +0 dagger a kobold skeleton (7, -16, D:1) a +0 dagger (14, -15, D:1) a ball python skeleton (15, -10, D:1) a +0 dagger a hobgoblin skeleton (26, 0, D:1) a +0 short sword a kobold skeleton (28, -11, D:1) a +0 whip a kobold skeleton (34, -5, D:1) a +0 robe (36, -27, D:1) a +0 sling (39, -14, D:1) a scarab talisman Level 2 of the Dungeon (0, 4, D:2) a bat skeleton (1, 8, D:2) a rat skeleton (1, 18, D:2) a bat skeleton (1, 24, D:2) a +0 robe (2, 7, D:2) a +0 club (3, 8, D:2) a +0 dagger (4, 13, D:2) a +0 whip (12, -10, D:2) a rat corpse (skeletalised by now) (15, 0, D:2) an adder corpse (skeletalised by now) (15, 19, D:2) a +0 ring mail (19, 40, D:2) a frilled lizard corpse (skeletalised by now) (25, -10, D:2) a +0 dagger a +0 leather armour (28, 25, D:2) the +0 leather armour of the Villain {rN+ Str-2 Int+3} rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (29, 8, D:2) an adder corpse (skeletalised by now) (36, 37, D:2) a +0 club (40, 9, D:2) a parchment of Sandblast (41, 7, D:2) a ring of flight (42, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 13, D:2) a bat skeleton (43, 15, D:2) a +0 club a goblin skeleton (44, 17, D:2) a +0 club (47, 9, D:2) a +0 sling (48, 20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, -4, D:3) a +0 flail an orc corpse (4, -1, D:3) a +0 dagger an orc corpse (12, 1, D:3) a +0 ring mail (14, 4, D:3) a ball python corpse (16, 4, D:3) a +0 sling (18, 16, D:3) a potion of moonshine (19, 16, D:3) a hobgoblin corpse (22, 19, D:3) a +0 whip (29, 12, D:3) a +0 leather armour (31, 13, D:3) a bat corpse