Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 13828305805782182377 5 idiq the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Dec 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (419 turns). idiq the Conjurer (Draconian Conjurer) Turns: 419, Time: 00:00:48 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 66% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of curing {unknown} k - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The bat hits you but does no damage. The bat hits you but does no damage. x2 You see here a +0 dagger. a - a +0 dagger (weapon) You barely miss the bat. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat misses you. The bat hits you but does no damage. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat closely misses you. You miss the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You start resting. You encounter a kobold. It is wielding a +0 dagger and quivering stones. There's nothing to open nearby. You start resting. A kobold comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.............# #.......†.....# ....#.#.....#### #......#K###.# .###.###.# #.# #. #.# #># # #.# #.# #.# #.# #@# #.# ###### #.# #.# ###....### #.# #.###........# ..# #.##....##.... ######.#........... #......#........... #.#####...[.####... #.####....### ###. ########.#....##.# ## You could see a kobold. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 419 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, st_stairs_5 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Magic Dart || 13 Armour: None || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 418 | 418 | 0 | 13 | 334 | 1 | 418.0 | Dungeon | 418 | 418 | 0 | 13 | 334 | 1 | 418.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 418 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+