Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 8053934042345067113 199 idiq the Conjurer (level 5, 26/38 HPs) Began as a Draconian Conjurer on Dec 24, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:05:12 (3526 turns). idiq the Conjurer (Draconian Conjurer) Turns: 3526, Time: 00:05:13 Health: 26/38 AC: 7 Str: 9 XL: 5 Next: 48% Magic: 2/10 EV: 11 Int: 20 God: Gold: 123 SH: 5 Dex: 10 Spells: 4/11 levels left rFire . . . (100%) f - +1 whip (freeze) rCold . . . (100%) h - orb {Glass} rNeg . . . (100%) (no helmet) rPois . (100%) b - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) a - +0 pair of boots SInv . c - amulet of reflection Will ..... i - ring of flight Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: reflection @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons f - a +1 whip of freezing (weapon) Armour a - a +0 pair of boots (worn) b - a +0 cloak (worn) h - an orb of glass (worn) Magical Staves d - a staff of alchemy g - a staff of cold Jewellery c - an amulet of reflection (worn) e - an amulet of guardian spirit i - a ring of flight (worn) Scrolls h - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} Potions g - a potion of magic C - a potion of cancellation c - 2 potions of curing r - a potion of resistance h - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations + Level 1.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Poisonous Vapours Alch/Air 28% 1d1 9% 1 Call Imp Summ 6% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) You hear a shout! x2 The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) You have reached level 5! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#~P~## #.# *.......,, *###.#~~P~# ##)## *.....⌠.,, #....#...~* ##...######....ß..,, #.##.#########.....##......⌠.>.⌠, #.##................#......?..ß,, #.###...####.........†.......⌠.,, #.##.......'..............O....,, #†##....####.....))..###...[...,, #.##.#.### ##...@...## *g..#.##,* #.##.#.### ##.....## *##.#.#*,* #.<....### ##...## *....,,, ####.##### ##+## *,...,,* ####.##### *,* ***O##** ####.##### *,* *.# ####.#####******,** *,* ####.####.,,,,,,,,** *,* ####.####.****,,,,,* ******,* There were no monsters in sight! Vanquished Creatures An ogre (D:4) A hound (D:4) 3 adders A dart slug (D:2) 2 ribbon worms (D:2) 9 endoplasms 10 hobgoblins 2 jackals (D:1) 4 quokkas 8 ball pythons 2 bats 3 frilled lizards 6 goblins 2 kobolds (D:2) 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 527 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 535 | D:1 | Learned a level 2 spell: Searing Ray 1530 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 2640 | D:3 | Found a faded altar of an unknown god. 2751 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/8 2756 | D:3 | Learned a level 4 spell: Fulminant Prism 3406 | D:4 | Found a statue of an orb of fire. 3407 | D:4 | Found a staircase to the Ecumenical Temple. 3408 | D:4 | Found a statue of an orb of fire. 3408 | D:4 | Encountered an ogre 3429 | D:4 | Reached skill level 5 in Conjurations 3429 | D:4 | Reached skill level 1 in Alchemy 3465 | D:4 | Encountered Ijyb 3525 | D:4 | Killed an ogre 3526 | D:4 | Reached XP level 5. HP: 26/38 MP: 2/10 3526 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, minmay_unequal D:2: layout_basic D:3: layout_loops_corners, basic_ecumenical_altar D:4: kennysheep_the_goblin_king, layout_loops_corners, kennysheep_mini, temple_fountains, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window], aquarium_window_1, aquarium_window_corner, aquarium_view_2c, aquarium_view_2a, aquarium_pool_2, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Alchemy | 1 | 1.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | || 14 Melee: Spear | 5 | || 5 Tailslap | 2 | || 2 Short sword | 7 | || 7 Whip | 2 | || 2 Cast: Magic Dart | 70 | 21 || 91 Searing Ray | 9 | 5 || 14 Read: Identify | 4 | || 4 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Armour: None | 15 | 2 || 17 Dodge: Dodged | 12 | 3 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3529 | 3470 | 59 | 197 | 2787 | 4 | 882.2 | Dungeon | 3529 | 3470 | 59 | 197 | 2787 | 4 | 882.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1422 daAuts D:3: 1089 daAuts D:2: 829 daAuts D:4: 188 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+