Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 2505149500504259177 302 idiq the Conjurer (level 6, -2/43 (45) HPs) Began as a Draconian Conjurer on Dec 24, 2025. Slain by a wight ... wielding a +4 scimitar (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:43 (3385 turns). idiq the Conjurer (Draconian Conjurer) Turns: 3385, Time: 00:06:43 HP: -2/43 (45) AC: 6 Str: 9 XL: 6 Next: 14% MP: 2/12 EV: 11 Int: 18 God: Gold: 132 SH: 0 Dex: 10 Spells: 6/13 levels left rFire . . . (100%) g - +4 short sword "Xasirhan" {venom, rElec rN+ Will+ Int-2 Stlth+} rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... a - ring of flight Stlth +++ (no ring) HPRegen 0.27/turn MPRegen 0.13/turn %: no passive effects @: flying, lightly drained A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons e - a +1 short sword of venom g - the +4 short sword "Xasirhan" (weapon) {venom, rElec rN+ Will+ Int-2 Stlth+} (You took it off an orc on level 4 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles b - 5 poisoned darts c - 2 darts of disjunction d - 3 stones i - 5 javelins Magical Staves f - a staff of fire h - a staff of earth Jewellery a - a ring of flight (worn) Wands e - a wand of charming (12) c - a wand of warping (10) Scrolls c - a scroll of amnesia {unknown} I - a scroll of immolation p - 2 scrolls of poison t - 2 scrolls of teleportation g - a scroll of fog Potions g - 2 potions of magic M - a potion of mutation L - 2 potions of lignification o - a potion of cancellation {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations + Level 2.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 4% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Grave Claw Necr 6% 2d7 22% 2 Call Canine Familiar Summ 3% N/A 41% 3 Frozen Ramparts Ice 6% 1d1 41% 3 Sigil of Binding Hex 3% N/A 41% 3 Iskenderun's Battlesphe Conj/Frge 13% 2d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 82% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +4 scimitar. The searing ray misses the wight. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +4 scimitar! You have reached level 6! Your scales feel tougher. The searing ray hits the wight. The wight is almost destroyed. The searing ray misses the wight. The searing ray hits the wight! The wight is heavily damaged. You finish channelling your searing ray. The wight hits you with a +4 scimitar! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The wight barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. Nothing appears to happen. The wight barely misses you. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You feel better. The wight hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +4 scimitar! You die... #... #..# #... #.. #.. #.# #.# #.# #@# #z# #z# #z# #.# #.# #.### #.# #.... #.# ###.# .... You could see 3 wights. Vanquished Creatures A wight (D:4) A clockroach (D:4) 12 gnolls (D:4) 7 adders 2 ribbon worms (D:2) 3 orcs 3 endoplasms 2 hobgoblins 3 jackals (D:3) 4 quokkas 5 ball pythons 9 bats 4 frilled lizards 4 goblins 3 kobolds 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 479 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 482 | D:1 | Learned a level 2 spell: Searing Ray 1199 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 2064 | D:3 | Found Qoaqeen's Antique Armour Boutique. 2170 | D:3 | Encountered Sigmund 2425 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/8 2430 | D:3 | Learned a level 4 spell: Fulminant Prism 2875 | D:3 | Reached skill level 5 in Conjurations 3041 | D:4 | Reached skill level 1 in Alchemy 3077 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/10 3297 | D:4 | Identified the +4 short sword "Xasirhan" {venom, rElec rN+ | Will+ Int-2 Stlth+} 3383 | D:4 | Reached XP level 6. HP: 20/45 MP: 5/12 3385 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic D:2: layout_basic D:3: layout_basic, serial_shops, nicolae_shop_waterfront, kennysheep_path_1, uniq_sigmund D:4: layout_loops_ring, bloody_makhleb, enter_ossuary_5, serial_park_tiny_1, nicolae_shop_fire_sale [nicolae_sub_dead_trees] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Alchemy | 1 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Short sword | | 2 || 2 Cast: Magic Dart | 48 | 15 || 63 Searing Ray | 12 | 14 || 26 Drink: Curing | | 1 || 1 Read: Identify | 2 | 1 || 3 Teleportation | 1 | || 1 Immolation | 1 | || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Poison | | 1 || 1 Armour: None | 3 | 11 || 14 Dodge: Dodged | 5 | 15 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3388 | 3252 | 136 | 232 | 2495 | 4 | 847.0 | Dungeon | 3388 | 3252 | 136 | 232 | 2495 | 4 | 847.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1116 daAuts D:1: 975 daAuts D:3: 934 daAuts D:4: 363 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+