Dungeon Crawl Stone Soup version 0.34-a0-2089-g1123133900 (webtiles) character file. Game seed: 15369044057406415596 3 idiq the Conjurer (level 1, 12/15 HPs) Began as a Human Conjurer on Jan 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (131 turns). idiq the Conjurer (Human Conjurer) Turns: 131, Time: 00:01:00 Health: 12/15 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) b - +0 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Magic restored. There is an open gate here. As you open the door, it creaks loudly! There is an open door here. You open the door. You encounter a quokka. Found 7 gold pieces. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is heavily wounded. There is an open door here. You miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. You kill the quokka! Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. There is an open door here. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. ###... #.##.... ......# #.....# #.....# ###########$....# #.........#.....# #.........# #@# ####.........# #.# .ß##.........# #.# #'##.........# #.# #'...........# #.# #'##.........###.# .ß##.........'...# ####.........##### #########.# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 131 | D:1 | Reached skill level 1 in Fighting 131 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Whip || 2 Cast: Magic Dart || 10 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 4 | 94 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 4 | 94 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+