Dungeon Crawl Stone Soup version 0.34-a0-2089-g1123133900 (webtiles) character file. Game seed: 18263863179971763906 25 idiq the Thaumaturge (level 3, 25/25 HPs) Began as a Gnoll Wanderer on Jan 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:48 (1082 turns). idiq the Thaumaturge (Gnoll Wanderer) Turns: 1082, Time: 00:02:49 Health: 25/25 AC: 3 Str: 12 XL: 3 Next: 6% Magic: 15/15 EV: 10 Int: 12 God: Gold: 42 SH: 4 Dex: 11 Spells: 22/24 levels left rFire . . . (100%) g - +2 whip (venom) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: studying Spellcasting A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 club f - a +3 vampiric short sword g - a +2 whip of venom (weapon) Missiles d - 5 silver javelins (quivered) e - 12 stones Armour b - a +0 leather armour (worn) c - a +0 buckler (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of acquirement {unknown} Potions M - a potion of mutation Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 2.5 Dodging + Level 0.6 Stealth + Level 2.5 Shields + Level 0.6 Unarmed Combat + Level 11.3 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 2.1 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 2.6 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 44% 1d5 9% 1 b - Slow Hex 28% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 11% N/A 24% 3 Confusing Touch Hex 7% N/A 43% 3 Frozen Ramparts Ice 14% 1d3 43% 3 Passwall Erth 7% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aiming: Kinetic Grapnel (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) The kinetic grapnel hits the quokka. The quokka is moderately wounded. The grapnel guides your strike. You hit the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. Okay, then. You now have 42 gold pieces (gained 2). You encounter a ball python. Casting: Kinetic Grapnel (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The kinetic grapnel hits the ball python. You kill the ball python! You see here a +0 club. There is a stone staircase leading down here. You see here a +0 ring mail. There is a stone staircase leading down here. You see here a +0 ring mail. Things that are here: a jackal skeleton; a jackal skeleton; a jackal skeleton You encounter a goblin. It is wielding a +0 dagger. Casting: Kinetic Grapnel (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The kinetic grapnel hits the goblin. You kill the goblin! You see here a +0 dagger. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #########...####.#ß.ß# ........###########.#### ######†###ß##ß##ß##.##ß###ß#### #..'........%..........+.# #####ß##ß##ß##.##ß###ß##.# ####### ##########.#### #.# ......# #.#ß.ß# #.# ......##########.##.## #.# ...............)@##.#########.# ####.#.#########.#ß.ß#........# ....###...# ####.##.######## ####.#.##.# ##.##.# # ##.###.# #ß.ß#.# # #÷# #.# ##.##.# # #.###.# ###'##.# #..##.# #......######### #..##.# #..............# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 goblins (D:1) 5 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 11 in Spellcasting 0 | D:1 | idiq the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | idiq set off with the following items: a +0 club, a +0 | leather armour, a +0 buckler, a potion of mutation; and the | following spells available to memorise: Kinetic Grapnel, | Slow, Launch Clockwork Bee, Confusing Touch, Frozen | Ramparts, Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 12/12 2 | D:1 | Learned a level 1 spell: Kinetic Grapnel 4 | D:1 | Learned a level 1 spell: Slow 169 | D:1 | Reached XP level 2. HP: 19/19 MP: 12/14 846 | D:1 | Reached XP level 3. HP: 25/25 MP: 13/15 1082 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, grunt_decor_junction, dk_noncrumbling_2 Skill XL: | 1 | ---------------+----+----- Spellcasting | | 11.3 Forgecraft | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 2.5 Stealth | | 0.6 Shields | | 2.5 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 2.6 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Club || 12 Whip || 3 Cast: Kinetic Grapnel || 42 Armour: Leather armour || 14 Dodge: Dodged || 11 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1086 | 1086 | 0 | 0 | 946 | 1 | 1086.0 | Dungeon | 1086 | 1086 | 0 | 0 | 946 | 1 | 1086.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1086 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+