Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 10124984856664936672 29 idiq the Digger (level 3, 23/23 HPs) Began as a Gargoyle Earth Elementalist on Jan 25, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:33 (955 turns). idiq the Digger (Gargoyle Earth Elementalist) Turns: 955, Time: 00:02:33 Health: 23/23 AC: 6 Str: 11 XL: 3 Next: 16% Magic: 4/6 EV: 11 Int: 17 God: Gold: 52 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +1 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 sling (weapon) Missiles c - a stone Armour a - a +1 robe (worn) e - an orb of energy Scrolls a - a scroll of enchant armour Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of berserk rage {unknown} j - a potion of invisibility {unknown} k - a potion of lignification {unknown} l - a potion of curing {unknown} Skills: - Level 3.0 Fighting - Level 1.5 Dodging + Level 2.2 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations - Level 3.6 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 13% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Done exploring. Search for what [? for help]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled BAASIS GITZIS, it crumbles to dust. It is a scroll of amnesia. Okay, then. As you read the scroll labelled QOIVUI KUTRU, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. e -> a - a scroll of enchant armour You encounter a goblin. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Found a stone staircase leading up. You encounter an adder. You shoot a sling bullet. The sling bullet closely misses the adder. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #...# ##... #. ##### #.... #. #..#. #. ######.... #. #.......## #g #.####.## .###<##########.####.# .....................### .......@.....#....###... ############.#.......... #.#.###.##... #.#.....# #.# .#####.####..## .. #.........#<...# ## ...###.....###.# #............. )........###..## There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 3 hobgoblins 5 ball pythons (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 251 | D:1 | Reached skill level 1 in Fighting 326 | D:1 | You fall into a shaft and drop 1 floor! 339 | D:2 | Reached XP level 2. HP: 17/17 MP: 1/5 955 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 955 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, minmay_tetromino_l2 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.0 Dodging | | 1.5 Stealth | | 2.2 Spellcasting | | 2.0 Conjurations | | 1.1 Earth Magic | | 3.6 Action || total ---------------------------++------- Fire: Sling || 4 Cast: Sandblast || 23 Read: Enchant armour || 1 Amnesia || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 969 | 916 | 53 | 14 | 783 | 2 | 484.5 | Dungeon | 969 | 916 | 53 | 14 | 783 | 2 | 484.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts D:2: 113 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+