Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 1702144360346551803 2 idiq the Digger (level 1, 11/11 HPs) Began as a Gargoyle Earth Elementalist on Jan 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (102 turns). idiq the Digger (Gargoyle Earth Elementalist) Turns: 102, Time: 00:00:18 Health: 11/11 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 2/3 EV: 11 Int: 15 God: Gold: 3 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.9 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations - Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History The goblin is moderately wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin completely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. You punch the goblin. You kill the goblin! You see here a +0 club. b - a +0 club (weapon) HP restored. Magic restored. You encounter a rat. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat! You kill the rat! You encounter a hobgoblin. The hobgoblin shouts! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (82% to hit) The blast of sand misses the hobgoblin. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..##.#...#.##.....# .....##..#.#.#.#..##...# ....#...#.#.#.#.#...#..# .......#..#.#.#..#.....# .....#..#..#..#..#....# #..#...#..#..#...#.... #.....#...#...#.....## #...g.....#........### #.@................ ###...........#.### #.#........##.# #.#.###.....#.# #.#.# #.....#.# #.#.######..#.# #.#.#...##..#.### ..#.....#........ #######.###...#.### You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 102 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Punch || 1 Cast: Sandblast || 5 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 0 | 79 | 1 | 104.0 | Dungeon | 104 | 104 | 0 | 0 | 79 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+