Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 3702315461447267318 8 idiq the Tinkerer (level 2, 23/23 HPs) Began as a Mountain Dwarf Forgewright on Jan 27, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (552 turns). idiq the Tinkerer (Mountain Dwarf Forgewright) Turns: 552, Time: 00:01:01 Health: 23/23 AC: 2 Str: 12 XL: 2 Next: 0% Magic: 0/5 EV: 10 Int: 15 God: Gold: 67 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) d - +3 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) e - +0 robe {rN+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +3 dagger (weapon) Missiles c - 5 stones Armour b - a +0 robe e - a +0 robe of positive energy (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 1.5 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.0 Spellcasting - Level 4.8 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Gloom Hex/Necr 2% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found a stone staircase leading down. There is a stone staircase leading down here. You see here a +0 robe of positive energy. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 robe of positive energy. x5 You finish putting on your +0 robe of positive energy. You feel more protected from negative energy. You see here a quokka skeleton. Found a faded altar of an unknown god. You encounter a bat. Found a robe. The bat closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (60% to hit) The kinetic grapnel hits the bat. The bat is severely wounded. The bat closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, grapneled, 60% to hit) The kinetic grapnel misses the bat. The bat hits you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, grapneled, 60% to hit) The kinetic grapnel hits the bat. You kill the bat! You have reached level 2! You see here a bat corpse. Things that are here: a +0 robe; a human skeleton There is a faded altar of an unknown god here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ##.#..####..........###. ##...## ##..##...P#..........# #.....###...##P##.P#.........#### ....>..##.#)####.###............. .......##...##P..†P##.......##### ...........##..~~~..##........... #.......#.##P$.P~~..P############ .......##..##P...[.P## .......########♣@♣### ....>..# ### #.....## ##...## ##### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Mountain Dwarf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 177 | D:1 | Reached skill level 1 in Fighting 541 | D:1 | Found a faded altar of an unknown god. 546 | D:1 | Reached XP level 2. HP: 22/23 MP: 0/5 552 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Spellcasting | 2 | 2.0 Dodging | | 1.3 Stealth | | 1.4 Forgecraft | | 4.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Kinetic Grapnel || 15 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 551 | 551 | 0 | 3 | 473 | 1 | 551.0 | Dungeon | 551 | 551 | 0 | 3 | 473 | 1 | 551.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 551 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+