Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 12243857612535523772 98 idiq the Tinkerer (level 4, 36/36 HPs) Began as a Mountain Dwarf Forgewright on Jan 27, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:07:04 (2104 turns). idiq the Tinkerer (Mountain Dwarf Forgewright) Turns: 2104, Time: 00:07:05 Health: 36/36 AC: 5 Str: 12 XL: 4 Next: 44% Magic: 1/7 EV: 13 Int: 18 God: Gold: 106 SH: 3 Dex: 8 Spells: 1/7 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) g - +0 buckler rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 6 poisoned darts e - a stone Armour a - an orb of pyromania d - a +0 ring mail (worn) g - a +0 buckler (worn) Jewellery f - a +5 ring of evasion (worn) Scrolls i - 3 scrolls of identify e - a scroll of enchant weapon {unknown} N - 2 scrolls of noise j - a scroll of immolation {unknown} c - a scroll of fear {unknown} d - a scroll of enchant armour {unknown} Potions g - 2 potions of magic M - a potion of mutation Skills: - Level 2.0 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.0 Shields + Level 2.4 Spellcasting - Level 6.0 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 2% 1 b - Construct Spike Laun Frge 46% 2d4 3% 2 c - Launch Clockwork Bee Frge 23% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 4% 2d4 41% 2 Static Discharge Conj/Air 4% 3-4/arc 41% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 65% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 65% 4 Forge Lightning Spire Air/Frge 13% 3d4 65% 4 Curse of Agony Necr 2% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a quokka You miscast Launch Clockwork Bee. Nothing appears to happen. Casting: Launch Clockwork Bee (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: a quokka You lock target on the quokka and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You block the quokka's attack. You continue winding your clockwork bee... The quokka completely misses you. With a metallic buzz, your clockwork bee launches itself at the quokka. The quokka bites you but does no damage. You block the quokka's attack. You swap places with your clockwork bee. Your clockwork bee stings the quokka! The quokka dies! Your clockwork bee locks its sights upon the orc priest. Your clockwork bee stings the orc priest! The orc priest barely misses your clockwork bee. Your clockwork bee stings the orc priest! The orc priest dies! Training target 1.0 for Shields reached! Your Shields skill increases to level 1! You need to enable at least one skill for training. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..............#.....#### ..............#.....# ....................#### ......................... ............†###..#.##### ....................# ....................... .............########.# ..............@.y)..#.# ########.....######.# # #.....######.# ##.........#.# #.........#r# #.........#.# #.....)...#.# #.........#o# #.........#.# You could see a friendly clockwork bee (minion). Vanquished Creatures 3 adders 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) 6 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons (D:2) 6 bats 3 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 40 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) A quokka (D:3) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Mountain Dwarf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 71 | D:1 | Reached skill level 1 in Fighting 181 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 417 | D:1 | Learned a level 2 spell: Construct Spike Launcher 576 | D:1 | Reached skill level 5 in Forgecraft 960 | D:1 | Reached XP level 3. HP: 29/29 MP: 0/6 964 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 2026 | D:3 | Reached skill level 6 in Forgecraft 2026 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/7 2104 | D:3 | Reached skill level 1 in Shields 2104 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_rooms D:3: minmay_diamond_boxcup, layout_basic, okawaru_altar_gauntlet_db, tgw_trog, nicolae_concentric_dashed_squares_mild Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 2 | 2.4 Forgecraft | 5 6 | 6.0 Shields | 1 | 1.0 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | || 21 Melee: Dagger | 21 | || 21 Cast: Kinetic Grapnel | 81 | || 81 Construct Spike L | 1 | || 1 Launch Clockwork | | 1 || 1 Read: Identify | 2 | || 2 Armour: Ring mail | 18 | 1 || 19 Dodge: Dodged | 11 | 1 || 12 Block: Buckler | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2101 | 2084 | 17 | 25 | 1759 | 3 | 700.3 | Dungeon | 2101 | 2084 | 17 | 25 | 1759 | 3 | 700.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1396 daAuts D:2: 572 daAuts D:3: 133 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+