Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 17873700795858384146 30 idiq the Conjurer (level 3, 29/29 HPs) Began as a Draconian Reaver on Jan 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:31 (711 turns). idiq the Conjurer (Draconian Reaver) Turns: 711, Time: 00:02:31 Health: 29/29 AC: 5 Str: 14 XL: 3 Next: 3% Magic: 6/6 EV: 11 Int: 15 God: Gold: 80 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) c - +2 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... d - ring of wizardry Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons c - a +2 dagger of freezing (weapon) Missiles b - 15 stones e - 2 poisoned darts Jewellery d - a ring of wizardry (worn) Scrolls c - a scroll of noise {unknown} I - a scroll of immolation Potions d - a potion of haste {unknown} f - a potion of enlightenment {unknown} j - a potion of might {unknown} k - a potion of attraction {unknown} Skills: - Level 2.1 Fighting - Level 3.0 Short Blades - Level 1.7 Dodging + Level 1.7 Stealth - Level 2.0 Spellcasting - Level 3.0 Conjurations - Level 1.8 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 4% 1 b - Momentum Strike Conj/Tloc 16% 3d8 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 6% 3d5 14% 3 Sigil of Binding Hex 1% N/A 26% 3 Rending Blade Conj/Frge 6% 2d6 41% 4 Vhi's Electric Charge Tloc/Air 8% N/A 50% 4 Detonation Catalyst Fire/Alch 1% 1d1 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You freeze the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. b - 15 stones (gained 4) You see here a +0 whip. You pick up a parchment of Detonation Catalyst and begin reading... You add the spell Detonation Catalyst to your library. You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. d - a ring of wizardry d - a ring of wizardry (worn) e - 2 poisoned darts Found an escape hatch in the floor. There is a stone staircase leading down here. You encounter an endoplasm. Found 6 gold pieces. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You freeze the endoplasm. You kill the endoplasm! You now have 80 gold pieces (gained 6). k - a red potion Items here: ))) ÷. You see here a quokka skeleton. Done exploring. Search for what [? for help]? . You drop a +0 short sword. Press: ? - help, v - describe, . - travel, g - get item Item here: a +0 short sword. The floor. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....# .....# .....# .....# .....# ....#### ### .......##### #.# .....#.....#####.# .....#####..##..@# .....#.<.##.##.### ....##...##.##.# .>..#P...P#....# ....##.P.####..# ...##P.P†P# ##.## ######...## #...# #P...P# #.#.######## ##...## #.#.)......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 8 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Draconian Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 24 | D:1 | Reached skill level 1 in Stealth 201 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 204 | D:1 | Learned a level 2 spell: Momentum Strike 305 | D:1 | Reached skill level 1 in Translocations 409 | D:1 | Found a faded altar of an unknown god. 532 | D:1 | Reached XP level 3. HP: 29/29 MP: 6/6 711 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, hellmonk_ecumenical_altar_blasted Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Translocations | 1 | 1.8 Fighting | | 2.1 Short Blades | | 3.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 3.0 Action || total ---------------------------++------- Attack: Normal || 116 Melee: Short sword || 107 Tailslap || 11 Dagger || 9 Stab: Sleeping || 2 Armour: None || 71 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 692 | 0 | 3 | 471 | 1 | 692.0 | Dungeon | 692 | 692 | 0 | 3 | 471 | 1 | 692.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+