Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 18006097279998283061 8 idiq the Magician (level 2, 16/16 HPs) Began as a Deep Elf Hedge Wizard on Jan 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (232 turns). idiq the Magician (Deep Elf Hedge Wizard) Turns: 232, Time: 00:01:22 Health: 16/16 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 7/9 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 3 stones e - 4 boomerangs f - 4 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging + Level 2.7 Stealth - Level 4.4 Spellcasting - Level 2.1 Conjurations - Level 1.3 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 18% 3d8 11% 2 Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! f - 4 atropa-tipped darts You open the door. There is an open door here. You encounter an endoplasm. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......####'###.# #.#.#..####.# #.# ###...........###.# ##.....##..........## +..###.##...........## #...##................ #...##.##.........#.#. ###...........#####.#... .........@......####..#.## ..##.#.#...##...........# #.#.#..............#.# #..................#.#. ...............)....#. .#............#........ ..#....#................ ..... ..............#. .......#....#. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 141 | D:1 | Reached skill level 1 in Fighting 229 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/9 232 | D:1 | Learned a level 2 spell: Call Imp 232 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, shapermc_ecumenical_altar_gd, serial_glass, glass_columns_a, glass_columns_b, serial_shops, nicolae_shop_drivethru Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.7 Spellcasting | | 4.4 Conjurations | | 2.1 Summonings | | 1.3 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 23 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 232 | 232 | 0 | 0 | 195 | 1 | 232.0 | Dungeon | 232 | 232 | 0 | 0 | 195 | 1 | 232.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 232 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+