idiq Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, -11, D:1) a bat corpse (skeletalised by now) (11, -25, D:1) a bat skeleton (22, -42, D:1) a bat corpse (skeletalised by now) (25, -4, D:1) a +0 leather armour (31, -10, D:1) a +0 robe (37, -2, D:1) a jackal corpse (skeletalised by now) (38, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -10, D:1) a +0 dagger (48, 9, D:1) a +0 leather armour (51, -36, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 dagger a hobgoblin corpse (skeletalised by now) (1, 1, D:2) a +0 dagger (7, 5, D:2) a +0 club a +0 sling (10, 1, D:2) a +0 dagger (10, 2, D:2) a +0 short sword (11, -2, D:2) a +0 short sword a +0 dagger a +0 club a kobold skeleton a goblin skeleton (11, -1, D:2) a +0 club a goblin skeleton (11, 0, D:2) a +0 club (11, 5, D:2) a rat corpse (skeletalised by now) (13, -7, D:2) a +0 robe (17, 5, D:2) a quokka corpse (17, 22, D:2) a scroll of teleportation (19, 31, D:2) a rat corpse (20, 31, D:2) a +0 spear (21, 6, D:2) a bat corpse (21, 8, D:2) a +0 club a goblin corpse (21, 25, D:2) a potion of curing (22, 14, D:2) a +0 hand axe (24, 1, D:2) a potion of curing (32, 2, D:2) a +0 short sword