Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 10521354254151149372 1133 idiq the Cleaver (level 8, 3/58 HPs) Began as a Human Cinder Acolyte on Jan 28, 2026. Was a High Priest of Ignis. Quit the game on level 5 of the Dungeon. The game lasted 00:12:14 (4798 turns). idiq the Cleaver (Human Cinder Acolyte) Turns: 4798, Time: 00:12:15 Health: 3/58 AC: 4 Str: 17 XL: 8 Next: 36% Magic: 1/20 EV: 10 Int: 15 God: Ignis [*****.] Gold: 92 SH: 5 Dex: 12 Spells: 7/11 levels left rFire + . . (50%) h - +9 hand axe of Ufymodaf {spect, rPois rC+ Int-2 Dex+4} rCold + . . (50%) j - orb {Glass} rNeg . . . (100%) b - +0 robe rPois + (33%) i - +0 hat rElec . (100%) (no cloak) rCorr . (100%) c - +1 pair of gloves SInv . (no boots) Will ..... g - amulet of reflection Stlth ++ f - ring of Wariness {rPois MP+9 Str+2} HPRegen 0.29/turn (no ring) MPRegen 0.17/turn %: reflection @: no status effects A: explore regen a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 352 gold pieces. You spent 260 gold pieces at shops. Inventory: Hand Weapons a - a -1 hand axe of flaming h - the +9 hand axe of Ufymodaf (weapon) {spect, rPois rC+ Int-2 Dex+4} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Missiles d - 4 stones (quivered) e - a boomerang Armour b - a +0 robe (worn) c - a +1 pair of gloves (worn) i - a +0 hat (worn) j - an orb of glass (worn) Jewellery f - the ring of Wariness (worn) {rPois MP+9 Str+2} (You took it off a goblin on level 3 of the Dungeon) [ring of magical power] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). g - an amulet of reflection (worn) Wands p - a wand of polymorph (8) e - a wand of charming (8) Scrolls t - 3 scrolls of teleportation f - 2 scrolls of fear c - 2 scrolls of noise {unknown} a - a scroll of enchant armour d - a scroll of immolation {unknown} e - a scroll of butterflies {unknown} h - 3 scrolls of acquirement {unknown} k - a scroll of blinking {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic e - a potion of enlightenment c - 4 potions of curing w - 3 potions of heal wounds A - a potion of attraction a - 3 potions of ambrosia r - a potion of resistance M - 2 potions of mutation j - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting + Level 8.8 Axes - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 2.6 Conjurations - Level 4.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 26% 2d6 6% 2 b - Searing Ray Conj 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 22% 1 Freeze Ice 4% 1d3 22% 1 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Gloom Hex/Necr 2% N/A 54% 3 Curse of Agony Necr 1% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Qazlal Xom Shops: D:2 * Annotations: D:2 Sigmund D:5 exclusion: jelly Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The vampire bat's fire resistance burns away. The vampire bat bites you but does no damage. Throw: 4 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire bat (severely damaged, unrewarding, more vulnerable to fire, 36% to hit) Okay, then. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vampire bat. The vampire bat is burned terribly! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Throw: 4 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire bat (moderately damaged, unrewarding, more vulnerable to fire, fragile as glass, 36% to hit) Okay, then. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vampire bat. The vampire bat is burned terribly! You destroy the vampire bat! That felt strangely unrewarding. Throw: 4 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. Throw: 4 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .'............b.....oJ........... ##.........###.#.#......#..#.#... ##.........# #.#.#......#..#.#... ##.........# #.#.#......#..#.#... ##.........###.#.#......#........ ...#...........#.#......##.#.###. ##.#.###########.#............... ##.#.###########.#.....###.#.###. ##.#............@.........<..# #. ...#.###########.#####.###<#.###. ##.#.# #..........# #....... #.#.# #.##.####### #....... #.#.# #.##.# ###.###. #.#.# #.##.# #..... #.#.# #.##.# #.###. #.#.# #.##.# #.###. #.#.# #.##.# #..... There were no monsters in sight! Vanquished Creatures 2 ogres (D:5) 2 phantoms (D:5) 5 scorpions 3 vampire bats (D:5) 3 howler monkeys (D:4) 2 jellies (D:5) 3 hounds 2 clockroaches Terence (D:2) 7 adders 4 gnolls A white imp (D:5) 4 ufetubi 2 dart slugs (D:3) 4 orcs 3 endoplasms A hobgoblin (D:1) 6 jackals (D:2) 9 quokkas 12 ball pythons 3 bats (D:1) 3 frilled lizards 3 goblins 7 kobolds 8 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Human Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 160 | D:1 | Reached skill level 1 in Stealth 266 | D:1 | Reached XP level 2. HP: 11/24 MP: 3/3 270 | D:1 | Learned a level 2 spell: Scorch 801 | D:1 | Reached XP level 3. HP: 26/29 MP: 5/5 1118 | D:2 | Found Leutinah's General Store. 1119 | D:2 | Identified the alchemy staff "Omentih" {^Contam rPois Int+2 | Fire Alch} 1127 | D:2 | Bought a scroll of teleportation for 30 gold pieces 1127 | D:2 | Bought a scroll of fear for 40 gold pieces 1431 | D:2 | Encountered Terence 1460 | D:2 | Encountered Sigmund 1997 | D:2 | Bought a potion of attraction for 30 gold pieces 2020 | D:3 | Reached XP level 4. HP: 18/35 MP: 4/7 2250 | D:3 | Identified the ring of Wariness {rPois MP+9 Str+2} 2252 | D:3 | Found a faded altar of an unknown god. 2281 | D:3 | Learned a level 2 spell: Searing Ray 2515 | D:3 | Reached skill level 1 in Conjurations 2902 | D:3 | Reached XP level 5. HP: 41/41 MP: 8/8 3057 | D:2 | Killed Terence 3137 | D:2 | Identified the +9 hand axe of Ufymodaf {spect, rPois rC+ | Int-2 Dex+4} 3253 | D:4 | Reached skill level 4 in Axes 3253 | D:4 | Reached XP level 6. HP: 36/47 MP: 9/9 3381 | D:4 | Reached skill level 5 in Axes 3428 | D:4 | Reached XP level 7. HP: 51/52 MP: 10/10 3479 | D:4 | Reached skill level 6 in Axes 3680 | D:2 | Bought 2 potions of mutation for 160 gold pieces 3711 | D:5 | Entered Level 5 of the Dungeon 3753 | D:5 | Encountered Blorkula the orcula 3760 | D:5 | Reached skill level 7 in Axes 3959 | D:5 | Reached XP level 8. HP: 58/58 MP: 11/11 4170 | D:5 | Reached skill level 8 in Axes 4231 | D:5 | Found a stormy altar of Qazlal. 4231 | D:5 | Found a shimmering altar of Xom. 4531 | D:5 | Found an iron altar of Okawaru. 4790 | D:5 | HP: 1/58 [vampire bat[manifested out of Blorkula the | orcula] (4)] 4798 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_loops_ring, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, minmay_misc_feat_tower, minmay_misc_feat_chi, minmay_hedge_maze, uniq_terence, uniq_sigmund D:3: layout_basic, angelslayer_ecumenical_altar_simple_liquid D:4: layout_rooms D:5: layout_basic, mainiacjoe_overflow_surrounded_room, gammafunk_temple_overflow_wave, minmay_fractal_squares_5, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 1 2 | 2.0 Spellcasting | 2 | 2.0 Fire Magic | 4 | 4.0 Conjurations | 1 2 | 2.6 Axes | 4 5 7 8 | 8.8 Fighting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 147 | 59 | 56 || 262 Melee: Hand axe | 147 | 61 | 62 || 270 Cast: Scorch | 4 | 11 | 17 || 32 Read: Identify | 3 | 2 | 1 || 6 Enchant armour | | 1 | || 1 Stab: Sleeping | 8 | 6 | 1 || 15 Armour: Robe | 112 | 29 | 37 || 178 Dodge: Dodged | 86 | 33 | 23 || 142 Block: Other | | | 18 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4826 | 4541 | 285 | 13 | 3691 | 5 | 965.2 | Dungeon | 4826 | 4541 | 285 | 13 | 3691 | 5 | 965.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1182 daAuts D:3: 1073 daAuts D:5: 1063 daAuts D:1: 1022 daAuts D:4: 484 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+