idiq Level 1 of the Dungeon (0, 0, D:1) a quill talisman (7, -11, D:1) a quokka corpse (skeletalised by now) (9, -5, D:1) a +0 dagger (12, -42, D:1) a +0 dagger a +0 dagger (19, -21, D:1) a +0 short sword (21, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, -6, D:1) a bat skeleton (40, -18, D:1) a frilled lizard skeleton (42, -15, D:1) a rat skeleton (42, -7, D:1) a +0 short sword (49, -29, D:1) a +0 dagger (55, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) (58, -19, D:1) a +0 ring mail (59, -10, D:1) a jackal corpse (skeletalised by now) (60, -9, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (11, -5, D:2) a +0 club (12, 8, D:2) an inkwell talisman (17, 4, D:2) a +0 short sword (23, -11, D:2) a scroll of poison (23, -10, D:2) the +2 leather armour of Watchfulness {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (unseen) (23, -9, D:2) a scroll of identify (24, -11, D:2) a +0 hand axe (24, -10, D:2) a parchment of Olgreb's Toxic Radiance (24, -9, D:2) a scroll of fear (24, 14, D:2) a +0 robe (25, -11, D:2) a parchment of Summon Forest (25, -10, D:2) 12 gold pieces (25, -9, D:2) a potion of moonshine (38, 31, D:2) a +0 quarterstaff (43, 15, D:2) a +0 trident (62, 9, D:2) a +0 robe Level 3 of the Dungeon (6, 0, D:3) a quokka corpse (skeletalised by now) (6, 1, D:3) 3 flux baubles (7, -16, D:3) a +0 club a kobold skeleton (8, -14, D:3) a +0 club (11, -7, D:3) a +0 short sword an orc corpse (skeletalised by now) (12, -30, D:3) a +0 hand axe (12, -8, D:3) a +1 dagger of venom a +0 robe (12, -7, D:3) a +0 short sword an orc corpse (skeletalised by now) (22, -22, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (22, -15, D:3) a +0 long sword (30, -33, D:3) a hobgoblin skeleton (30, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (31, -10, D:3) a frilled lizard corpse (skeletalised by now) (31, -8, D:3) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (1, -33, D:4) a +0 short sword (14, -2, D:4) a +0 leather armour (14, 1, D:4) a +0 scale mail (15, -36, D:4) a hobgoblin corpse (skeletalised by now) (15, -35, D:4) a +0 hand axe a +0 short sword a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -11, D:4) a +0 rapier (17, -10, D:4) a +0 short sword (23, -9, D:4) a ball python corpse (skeletalised by now) (26, -27, D:4) a +0 long sword (27, -40, D:4) a staff of fire (28, -32, D:4) a +0 whip (33, -30, D:4) a +0 club a goblin skeleton (36, -17, D:4) a +0 giant club (37, -26, D:4) a +0 dagger a +0 trident a +0 short sword a +0 leather armour a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -27, D:4) a +0 club a +0 leather armour (38, -26, D:4) a +0 whip an orc corpse (skeletalised by now) Level 5 of the Dungeon (10, 13, D:5) 16 gold pieces (20, 24, D:5) a +0 whip (21, 22, D:5) a +0 hand axe a +0 whip a +0 chain mail an orc corpse (22, 22, D:5) a water moccasin corpse the Ecumenical Temple