Dungeon Crawl Stone Soup version 0.35-a0-27-g71f451d4b8 (webtiles) character file. Game seed: 17969470093816644062 98 idiq the Charlatan (level 4, 35/35 HPs) Began as a Coglin Artificer on Jan 30, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:03:36 (1666 turns). idiq the Charlatan (Coglin Artificer) Turns: 1666, Time: 00:03:37 Health: 35/35 AC: 5 Str: 13 XL: 4 Next: 69% Magic: 4/4 EV: 10 Int: 10 God: Gold: 53 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) b - +1 dagger (protect) {Imanvir} rCold . . . (100%) i - +0 whip {Paser} rNeg . . . (100%) e - +1 leather armour of Charmed Contentment {rElec Stlth+} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no gizmo) Stlth +++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +1 dagger of protection (weapon) {Imanvir} i - a +0 whip (offhand) {Paser} j - a +0 whip {Cortez} Missiles d - 9 poisoned darts f - 9 stones g - 3 boomerangs Armour c - a +0 pair of boots (worn) e - the +1 leather armour of Charmed Contentment (worn) {rElec Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. h - a +0 ring mail Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} o - a scroll of revelation {unknown} q - a scroll of acquirement {unknown} Potions f - a potion of brilliance {unknown} j - a potion of haste {unknown} k - a potion of enlightenment {unknown} l - 2 potions of magic {unknown} n - a potion of attraction {unknown} p - a potion of cancellation {unknown} s - a potion of lignification {unknown} Skills: + Level 3.0 Fighting - Level 1.7 Armour - Level 0.8 Dodging - Level 2.8 Stealth - Level 4.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 43% 1 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Sublimation of Blood Necr 0% N/A 58% 2 Frozen Ramparts Ice 0% 1d1 82% 3 Gloom Hex/Necr 0% N/A 82% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 82% 3 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The helpless orc fails to defend itself. You hit the orc with your +0 whip. The orc is lightly wounded. You barely miss the orc with your +1 dagger of protection. The orc closely misses you. An orc is nearby! You barely miss the orc with your +1 dagger of protection. The orc is lightly wounded. You closely miss the orc with your +0 whip. The orc closely misses you. You hit the orc with your +1 dagger of protection. Your weapon exudes an aura of protection. The orc is moderately wounded. You hit the orc with your +0 whip. The orc hits you with a +0 flail. You hit the orc with your +1 dagger of protection. The orc is almost dead. You closely miss the orc with your +0 whip. The orc barely misses you. You hit the orc with your +0 whip. You kill the orc! q - a scroll labelled VOUROO GAITEA Found a stone staircase leading up. You now have 46 gold pieces (gained 6). p - a smoky golden potion You now have 53 gold pieces (gained 7). Found a robe. You encounter a ball python. The helpless ball python fails to defend itself. You puncture the ball python with your +1 dagger of protection! Your weapon exudes an aura of protection. You kill the ball python! No target in view! Found a stone staircase leading up. Found an orange potion. g - 3 boomerangs s - an orange potion There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......# #.#....ß..........## .......###..†....⌠.........# #...##......###.ß..#......## ##...#.##...........†...#.# ## #.#....#...####.....#..#.# #. #.##............#...#.##.## #. .. #....#...#...#.#...##..# ##. #####........#...#.#.#.###.# #.. #........#.....@....#.###.####.# ..##.....#.#.....#.....##..##..) .) #.....#.#.............#....## . #....?...............)..#..## #.<..........##.......##..... ## ##......##....#####.#..##..... .###..........##.# #.#..##..... ...).........# #.. #.#...#...^. >...........## #.##..#..... There were no monsters in sight! Vanquished Creatures A hound (D:4) An adder (D:2) A dart slug (D:2) 2 orcs A ribbon worm (D:2) 10 endoplasms 6 hobgoblins 6 jackals 2 quokkas 9 ball pythons 2 frilled lizards 7 goblins 5 kobolds 4 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 88 | D:1 | Reached skill level 1 in Stealth 116 | D:1 | Reached XP level 2. HP: 11/21 MP: 2/2 502 | D:1 | Reached XP level 3. HP: 18/27 MP: 3/3 1326 | D:2 | Identified the +1 leather armour of Charmed Contentment | {rElec Stlth+} 1352 | D:2 | You fall into a shaft and drop 2 floors! 1443 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 1666 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_rooms, chequers_serial_rivers_micro_b, hangedman_feature_mirror D:3: layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_shore_a, serial_shops, shop, grunt_decor_clamped, uniq_jessica D:4: layout_loops_corners, overflow_temple_1_default, minmay_temple_entry_gardened_gates, minmay_close_crescents, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.8 Fighting | 2 3 | 3.0 Armour | | 1.7 Dodging | | 0.8 Evocations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 124 | 29 || 153 Melee: Club | 17 | || 17 Dagger | 136 | 27 || 163 Whip | 68 | 25 || 93 Stab: Sleeping | 8 | 3 || 11 Armour: Leather armour | 24 | 23 || 47 Ring mail | 42 | || 42 Dodge: Dodged | 54 | 21 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1640 | 28 | 0 | 1123 | 4 | 417.0 | Dungeon | 1668 | 1640 | 28 | 0 | 1123 | 4 | 417.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1016 daAuts D:2: 335 daAuts D:4: 187 daAuts D:3: 129 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+