Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 755047840342467152 57 idiq the Sneak (level 3, 12/30 HPs) Began as a Demigod Delver on Jan 30, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:07:58 (2250 turns). idiq the Sneak (Demigod Delver) Turns: 2250, Time: 00:07:58 Health: 12/30 AC: 3 Str: 13 XL: 3 Next: 50% Magic: 5/5 EV: 11 Int: 12 God: Gold: 129 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) d - +3 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ a - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons d - a +3 sling (weapon) Missiles c - 6 javelins f - 5 stones Armour b - a +0 leather armour (worn) Jewellery a - a ring of positive energy (worn) Wands d - a wand of digging (2) Scrolls g - a scroll of fog f - a scroll of fear t - 2 scrolls of teleportation e - a scroll of enchant weapon {unknown} h - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} b - 3 scrolls of blinking m - a scroll of torment {unknown} Potions d - a potion of cancellation {unknown} h - a potion of haste c - 4 potions of curing L - a potion of lignification M - a potion of mutation r - a potion of resistance B - 2 potions of berserk rage Skills: - Level 2.6 Fighting - Level 1.7 Short Blades + Level 2.8 Ranged Weapons - Level 1.7 Dodging - Level 4.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 38% 1 Blink Tloc 0% N/A 54% 2 Call Imp Summ 0% N/A 54% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:2 Sigmund D:3 exclusions: adder, gnoll and orc D:4 exclusion: jelly Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sling bullet barely misses the hobgoblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! There is a stone staircase leading down here. Search for what [Enter for "."]? . You climb downwards. Level annotation: exclusions: adder, gnoll and orc There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You encounter a black bear. The black bear leaves your sight. A black bear comes into view. You encounter a frilled lizard. Things that are here: a +4 ring of protection; a +0 club; a goblin corpse You encounter an adder. The black bear growls angrily. The black bear bites you. The black bear claws you. x2 There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet barely misses the black bear. The black bear bites you. The black bear barely misses you. The black bear claws you. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is moderately wounded. The black bear barely misses you. The black bear closely misses you. x2 You shoot a sling bullet. The sling bullet hits the black bear. The black bear is heavily wounded. The black bear bites you! The black bear closely misses you. The black bear claws you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# #..# #.....# #..# #.....###########..# #.###...........)..+ #.# #.############.# ########.###.## #######.# ...†............ .......>## #####.....##.#.#####.####..# #.....##.#.#@..#.####..# #.....##....h..........# ####...........#....#..# #.###...............# # #.# #...#.#.........#.#. .# #..................... ....................... ##..###.#.#.#.=#..#.#.## #.. #........#..#..... You could see a black bear. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 10 hobgoblins 7 jackals 2 quokkas (D:2) 4 ball pythons 3 bats 7 frilled lizards 3 goblins 2 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | idiq the Demigod Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 3/3 98 | D:4 | Encountered a jelly 611 | D:2 | Reached skill level 1 in Ranged Weapons 611 | D:2 | Reached XP level 2. HP: 25/25 MP: 4/4 1301 | D:1 | Reached XP level 3. HP: 30/30 MP: 5/5 1836 | D:2 | Encountered Sigmund 2230 | D:3 | Encountered a black bear 2250 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_gd, hangedman_decor_diamond_cutter, due_unseen_surprise, uniq_sigmund D:3: minmay_bubble_buster, layout_basic, mainiacjoe_overflow_24_doors, uniq_pargi D:4: layout_basic, nicolae_trog_berserking_free_trial, minmay_temple_entry_statues, gup_sewer_entry_bowl D:5: old_forge, layout_loops_cross, tgw_xom, gammafunk_temple_overflow_forgotten, kennysheep_generic_room_15 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 2 | 2.8 Fighting | | 2.6 Short Blades | | 1.7 Dodging | | 1.7 Stealth | | 4.8 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Short sword || 13 Fire: Sling || 91 Evoke: Wand of digging || 1 Read: Revelation || 1 Identify || 5 Teleportation || 1 Blinking || 1 Stab: Sleeping || 3 Armour: Leather armour || 18 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2280 | 2103 | 177 | 12 | 1150 | 5 | 456.0 | Dungeon | 2280 | 2103 | 177 | 12 | 1150 | 5 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts D:2: 783 daAuts D:3: 363 daAuts D:4: 97 daAuts D:5: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+