Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 5172901781990165821 37 idiq the Vexing (level 3, 24/24 HPs) Began as a Poltergeist Enchanter on Jan 30, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:07:00 (1678 turns). idiq the Vexing (Poltergeist Enchanter) Turns: 1678, Time: 00:07:00 Health: 24/24 AC: 6 Str: 4 XL: 3 Next: 39% Magic: 6/6 EV: 11 Int: 17 God: Gold: 42 SH: 0 Dex: 16 Spells: 1/6 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ g - amulet of magic regeneration HPRegen 0.24/turn f - +4 ring of protection MPRegen 0.50/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 9 stones (quivered) d - 5 poisoned darts e - a throwing net Armour b - a +1 cloak (haunted) Jewellery f - a +4 ring of protection (worn) g - an amulet of magic regeneration (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of amnesia {unknown} k - a scroll of enchant armour {unknown} Potions i - 2 potions of invisibility f - a potion of curing {unknown} j - a potion of moonshine {unknown} l - a potion of enlightenment {unknown} n - 2 potions of mutation {unknown} Skills: + Level 2.0 Fighting - Level 2.0 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes - Level 1.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Confusing Touch Hex 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 19% 1 Tukima's Dance Hex 16% N/A 10% 3 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the ribbon worm. The ribbon worm is moderately wounded. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, chance to affect: 52%) Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, chance to affect: 52%) The ribbon worm looks drowsy... You feel bolstered by spreading misfortune. The helpless ribbon worm fails to defend itself. You impale the ribbon worm!! You kill the ribbon worm! Magic restored. You feel your existence waver again. Your magical contamination has completely faded away. You see here the Charlatan's Orb {orb Charlatan}. Press: ? - help, v - describe, . - travel, g - get item Item here: the Charlatan's Orb {orb Charlatan}. The floor. You see here the Charlatan's Orb {orb Charlatan}. You reach down and open the door. There is an open door here. Found a stone staircase leading down. You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling. You encounter a bat. The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You need to enable at least one skill for training. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........# #.# #.#..#.## .... .....#.# #.#..#.# .... #..#.## #.#....########## ... #.....# .#.##........... .. ##.#..## .# ###########. # #.#...# .# # #. . . #.#.## .#.# #. # ## #.#..##..b# #. #.##..@).# #. #......>...... #. ############## #. #. #. #. #. ## You could see a bat (asleep). Vanquished Creatures 2 dart slugs A ribbon worm (D:2) 2 endoplasms 3 hobgoblins 4 quokkas 4 ball pythons 2 bats 3 frilled lizards 7 goblins 6 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 116 | D:1 | Reached skill level 1 in Fighting 118 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 121 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 512 | D:1 | Found Olatun's General Store. 691 | D:1 | Reached skill level 1 in Ice Magic 1014 | D:2 | Reached XP level 3. HP: 19/23 MP: 6/6 1018 | D:2 | Learned a level 3 spell: Confusing Touch 1032 | D:2 | Found a faded altar of an unknown god. 1228 | D:2 | Encountered Natasha 1618 | D:2 | Found the Charlatan's Orb {orb Charlatan} 1678 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, serial_shops, shop, minmay_door_square, nicolae_twisty_statue_hallways, minmay_heptomino_w4 D:2: layout_basic, chequers_ecumenical_altar_simple, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Short Blades | 2 | 2.0 Ice Magic | 1 | 1.0 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 107 Melee: Dagger || 107 Cast: Ensorcelled Hiber || 5 Stab: Sleeping || 17 Armour: None || 44 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1666 | 1621 | 45 | 40 | 1265 | 2 | 833.0 | Dungeon | 1666 | 1621 | 45 | 40 | 1265 | 2 | 833.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 674 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+