Dungeon Crawl Stone Soup version 0.35-a0-752-g9a013e2f2f (webtiles) character file. Game seed: 18326269280083790330 3 idsweetymint the Vexing (level 1, -5/15 HPs) Began as a Barachi Hexslinger on July 25, 2026. Slain by a gnoll ... wielding a +3 whip (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (79 turns). idsweetymint the Vexing (Barachi Hexslinger) Turns: 79, Time: 00:00:26 Health: -5/15 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 2/2 EV: 11 Int: 13 God: Gold: 6 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Skills: - Level 1.2 Fighting + Level 2.3 Ranged Weapons - Level 2.1 Dodging + Level 0.1 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Boing! Found a chain mail and 17 gold pieces. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 57% to hit) Okay, then. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (57% to hit) You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +3 whip (61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +3 whip! Ouch! That really hurt! You die... ...................#..### ......?ğg....#######..# ##.....#...........#..# #...g.#...#..####.#..# #....g#...#.##### #..# #.....#....g....# #..# #.$....#####.###.# [..# #..ğ... #....#g# .#.# #...... #.##.#@#....# #...... .......ğ....[.# ..#..$.#......# ...###..>.#.### ## . . .....# .. ######### You could see a gnoll and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idsweetymint the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 79 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, hellmonk_ecumenical_altar_slurped_away, hangedman_abyss_or_decor_stabs Action || total ---------------------------++------- Fire: Sling || 10 Ability: Hop || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 63 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 63 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+