Dungeon Crawl Stone Soup version 0.35-a0-828-g5681d780c1 (webtiles) character file. Game seed: 4411699903290123518 62 idsweetymint the Shooter (level 4, -6/32 HPs) Began as a Barachi Hexslinger on Aug 4, 2026. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1269 turns). idsweetymint the Shooter (Barachi Hexslinger) Turns: 1269, Time: 00:03:17 Health: -6/32 AC: 4 Str: 10 XL: 4 Next: 8% Magic: 3/5 EV: 11 Int: 13 God: Gold: 60 SH: 0 Dex: 16 Spells: 3/5 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour {rF+} rPois . (100%) c - +0 helmet rElec . (100%) d - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of wildshape Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Evoke Invisibility (24%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 helmet (worn) d - a scarf of invisibility (worn) e - a +0 leather armour of fire resistance (worn) Jewellery f - an amulet of wildshape (worn) Wands c - a wand of roots (5) Scrolls p - 2 scrolls of poison c - a scroll of fear {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of blinking {unknown} l - a scroll of identify {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of moonshine {unknown} k - a potion of ambrosia {unknown} Skills: - Level 1.2 Fighting * Level 4.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic + Level 1.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 30% 3 Tukima's Dance Hex 9% N/A 30% 3 Magic Dart Conj 0% 1d3 36% 1 Inner Flame Hex/Fire 6% N/A 43% 3 Blink Tloc 0% N/A 50% 2 Call Imp Summ 0% N/A 50% 2 Cause Fear Hex 4% N/A 69% 4 Dimensional Bullseye Hex/Tloc 2% N/A 88% 4 Rending Blade Conj/Frge 0% 2d6 98% 4 Detonation Catalyst Fire/Alch 2% 2d2 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You encounter a gnoll. It is wielding a +0 spear. Casting: Jinxbite (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to call a sprite on attack: 51%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to call a sprite on attack: 51%, 64% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. You are ready to hop once more. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to call a sprite on attack: 51%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, chance to call a sprite on attack: 51%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to call a sprite on attack: 51%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You die... ..#### ###.....(.....# #.# #.............# ..# #.##..........# .## #.#######.##### ## #.# #.# #.# #.# #.# ###.# #.# #...# #.# #..@# #.# #.ğ.# # #.# #...# ########.# #...# .........# #...# ......#### #...# ......# ##### #.....# #.....# You could see a gnoll. Vanquished Creatures An adder (D:3) 3 gnolls (D:3) 2 ribbon worms (D:2) 7 endoplasms A hobgoblin (D:1) A quokka (D:1) 3 ball pythons 3 bats A frilled lizard (D:1) 3 goblins (D:2) 2 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idsweetymint the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 137 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 147 | D:1 | Learned a level 2 spell: Jinxbite 400 | D:1 | Found a faded altar of an unknown god. 735 | D:2 | Reached skill level 3 in Ranged Weapons 887 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1246 | D:3 | Reached skill level 1 in Evocations 1248 | D:3 | Reached skill level 4 in Ranged Weapons 1248 | D:3 | Reached XP level 4. HP: 7/32 MP: 5/5 1269 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_cross, infiniplex_forest_clump_C, infiniplex_forest_straight_2, infiniplex_forest_corner_2, infiniplex_forest_end_1, infiniplex_forest_split, ebering_ecumenical_altar_hall, chequers_arboretum D:2: layout_rooms D:3: layout_basic, serial_curves, eino_curves_03, eino_curves_03 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Evocations | 1 | 1.3 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 73 | 5 || 78 Cast: Jinxbite | 3 | 1 || 4 Ability: Hop | 1 | || 1 Evoke: Wand of roots | 2 | || 2 Armour: Leather armour | 10 | 2 || 12 Dodge: Dodged | 12 | 1 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1499 | 1428 | 71 | 17 | 1103 | 3 | 499.7 | Dungeon | 1499 | 1428 | 71 | 17 | 1103 | 3 | 499.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 875 daAuts D:2: 460 daAuts D:3: 164 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+