Dungeon Crawl Stone Soup version 0.35-a0-984-g534b615f34 (webtiles) character file. Game seed: 2666312473329192411 423 idsweetymint the Shooter (level 6, -3/47 HPs) Began as a Gale Centaur Hexslinger on Sept 4, 2026. Slain by an orc wizard ... wielding a +1 devious dagger (4 damage) ... on level 4 of the Dungeon. The game lasted 00:08:52 (4219 turns). idsweetymint the Shooter (Gale Centaur Hexslinger) Turns: 4219, Time: 00:08:52 Health: -3/47 AC: 6 Str: 10 XL: 6 Next: 63% Magic: 13/16 EV: 9 Int: 12 God: Gold: 199 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) d - orb {Glass} rNeg + + . (25%) b - +0 robe rPois . (100%) g - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) h - +2 pair of gloves "Suahiar" {rN++} SInv . (no barding) Will ..... (no amulet) Stlth + f - ring of magical power HPRegen 0.27/turn i - ring of wizardry MPRegen 0.15/turn %: stampede, wizardry (x1) @: weak-willed, jinxed A: large, hooves 3, deformed body, stampede 2, West Wind's embodiment a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 15 poisoned darts Armour b - a +0 robe (worn) d - an orb of glass (worn) g - a +1 helmet (worn) h - the +2 pair of gloves "Suahiar" (worn) {rN++} (You found it on level 4 of the Dungeon) rN++: It greatly protects you from negative energy. It cannot be enchanted further. Jewellery f - a ring of magical power (worn) i - a ring of wizardry (worn) Talismans e - a quill talisman Scrolls c - 2 scrolls of blinking {unknown} a - 3 scrolls of enchant armour h - 2 scrolls of immolation {unknown} j - 3 scrolls of silence {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of fog {unknown} m - a scroll of torment {unknown} o - 3 scrolls of teleportation {unknown} Potions t - a potion of lignification {unknown} d - a potion of moonshine {unknown} w - a potion of heal wounds n - 2 potions of brilliance {unknown} p - a potion of might {unknown} q - a potion of berserk rage {unknown} s - a potion of mutation {unknown} f - a potion of enlightenment {unknown} u - a potion of attraction {unknown} Skills: - Level 1.0 Fighting + Level 6.2 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.2 Hexes - Level 0.8 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 2% 1 Sigil of Binding Hex 10% N/A 6% 3 Kiss of Death Conj/Necr 0% 2d5 12% 1 Summon Small Mammal Summ 0% N/A 12% 1 Inner Flame Hex/Fire 6% N/A 13% 3 Cause Fear Hex 5% N/A 21% 4 Ozocubu's Armour Ice 0% N/A 32% 3 Stone Arrow Conj/Erth 0% 3d7 32% 3 Dimensional Bullseye Hex/Tloc 2% N/A 43% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:3 = Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The West Wind empowers your ranged attacks as you Rampage. Message History The orc wizard hits you with a +1 devious dagger! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +1 devious dagger and wearing a +0 robe (moderately wounded, 27% to hit) You shoot a sling bullet. The sling bullet misses the orc wizard. The orc wizard hits you with a +1 devious dagger. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +1 devious dagger and wearing a +0 robe (moderately wounded, 27% to hit) You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc wizard hits you with a +1 devious dagger. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +1 devious dagger and wearing a +0 robe (moderately wounded, 27% to hit) You shoot a sling bullet. The sling bullet misses the orc wizard. The orc wizard hits you with a +1 devious dagger. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +1 devious dagger and wearing a +0 robe (moderately wounded, 27% to hit) You shoot a sling bullet. The sling bullet misses the orc wizard. The orc wizard hits you with a +1 devious dagger! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +1 devious dagger and wearing a +0 robe (moderately wounded, chance to call a sprite on attack: 43%, 27% to hit) You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc wizard hits you with a +1 devious dagger. You die... ..................## ...#......[........# #..#...............# #..................# ##..##............<# ##.. ##.)###..........####....# .##..#########........# ..#..# ###....### .....## #@...# ...#..# #o)..## ...#..## #....# ...##..# ....## ######## ..#### ### You could see an orc wizard. Vanquished Creatures An ogre (D:4) 2 hounds An orc priest (D:4) 2 orc wizards (D:4) 8 adders 4 gnolls (D:4) A dart slug (D:4) 3 ribbon worms (D:4) 9 orcs 8 endoplasms 10 hobgoblins 5 jackals 3 quokkas 3 ball pythons 5 bats 6 frilled lizards 9 goblins 6 kobolds 11 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idsweetymint the Gale Centaur Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 218 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 221 | D:1 | Learned a level 2 spell: Jinxbite 1276 | D:2 | Found a faded altar of an unknown god. 1439 | D:2 | Reached XP level 3. HP: 27/28 MP: 4/4 1475 | D:2 | Reached skill level 3 in Ranged Weapons 2225 | D:3 | Found Diaxeikh's Jewellery Boutique. 2252 | D:3 | Reached XP level 4. HP: 35/35 MP: 5/5 2753 | D:3 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 2753 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 2753 | D:3 | Reached XP level 5. HP: 37/40 MP: 6/6 2756 | D:3 | Reached skill level 4 in Ranged Weapons 3346 | D:4 | Encountered an ogre 3352 | D:4 | Lost mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3352 | D:4 | Gained mutation: The West Wind empowers your ranged attacks | as you Rampage. [Changing winds] 3353 | D:4 | Killed an ogre 3354 | D:4 | Reached skill level 5 in Ranged Weapons 3354 | D:4 | Reached XP level 6. HP: 18/47 MP: 7/7 3505 | D:4 | Identified the +2 pair of gloves "Suahiar" {rN++} 3641 | D:4 | Reached skill level 6 in Ranged Weapons 3805 | D:4 | Found a broken altar of Ashenzari. 4218 | D:4 | HP: 1/47 [orc wizard/puff of flame (3)] 4219 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, minivault_26, hangedman_feature_mirror, kennysheep_minor_cross, minivault_11, nicolae_the_louvre, minivault_4, grunt_decor_one_mirror D:2: minmay_chambers_of_twos, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, shop D:4: layout_cave_pods, nicolae_ashenzari_tiny_skybox, lightli_sewer_entry_pipes, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 3 4 | 4.2 Ranged Weapons | 3 5 6 | 6.2 Fighting | | 1.0 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 134 | 161 || 295 Throw: Dart | 1 | || 1 Cast: Jinxbite | 5 | 9 || 14 Drink: Heal wounds | | 1 || 1 Read: Poison | | 1 || 1 Enchant armour | | 1 || 1 Armour: Robe | 33 | 62 || 95 Dodge: Dodged | 32 | 38 || 70 Form: Default | 1 | || 1 Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4274 | 3818 | 456 | 156 | 3005 | 4 | 1068.5 | Dungeon | 4274 | 3818 | 456 | 156 | 3005 | 4 | 1068.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1256 daAuts D:1: 1114 daAuts D:4: 1057 daAuts D:2: 845 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+