Dungeon Crawl Stone Soup version 0.35-a0-1032-g9c70569048 (webtiles) character file. Game seed: 3680917044390168095 1451 ikitai the Skirmisher (level 8, -4/62 HPs) Began as a Coglin Hunter on Sept 16, 2026. Slain by a two-headed ogre ... wielding a +0 giant spiked club (17 damage) ... on level 7 of the Dungeon. The game lasted 00:04:25 (5605 turns). ikitai the Skirmisher (Coglin Hunter) Turns: 5605, Time: 00:04:26 Health: -4/62 AC: 5 Str: 14 XL: 8 Next: 75% Magic: 8/8 EV: 11 Int: 8 God: Gold: 417 SH: 0 Dex: 21 Spells: 7/7 levels left rFire . . . (100%) a - +2 sling {Kannika} rCold . . . (100%) c - +0 sling {Suphaphon} rNeg . . . (100%) e - +1 leather armour "Dimade Ucar" {+Inv Will+ Str+3} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ++... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Invisibility (16%) You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 417 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kannika} c - a +0 sling (offhand) {Suphaphon} Missiles f - a throwing net Armour b - a +1 cloak d - a +0 pair of gloves (worn) e - the +1 leather armour "Dimade Ucar" (worn) {+Inv Will+ Str+3} (You found it on level 3 of the Dungeon) +Inv: It lets you turn invisible. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. Wands p - a wand of polymorph (2) f - a wand of mindburst (8) b - a wand of quicksilver (9) a - a wand of flame (14) Scrolls s - a scroll of butterflies c - 2 scrolls of fog {unknown} e - 7 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} j - 4 scrolls of poison {unknown} k - 4 scrolls of fear {unknown} d - 4 scrolls of amnesia {unknown} m - 2 scrolls of blinking {unknown} q - 2 scrolls of enchant armour {unknown} u - a scroll of immolation {unknown} Potions f - a potion of moonshine {unknown} l - 3 potions of mutation {unknown} n - 3 potions of curing {unknown} o - 2 potions of might {unknown} p - a potion of enlightenment {unknown} s - a potion of cancellation {unknown} t - a potion of brilliance {unknown} Skills: - Level 5.0 Fighting * Level 9.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 3.7 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Shock Conj/Air 0% 1d3 50% 1 Slow Hex 0% N/A 50% 1 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Confusing Touch Hex 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26745 Temple (1/1) D:4 Zot: 5997 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The two-headed ogre barely misses you. A two-headed ogre is nearby! You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club! x2 A two-headed ogre is nearby! You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. A two-headed ogre is nearby! You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Kannika} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, 80% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club! You die... #. #.. #.# ##.. ... ...# #.#..$. ...#.# # ##.#.##.#### ###..O........ #...##@# #......# #...#### ##..#####.. #......... #.###.##.# #.# #.##. ########.##..>.. #............... You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:7) 2 black bears (D:5) An ogre (D:5) 5 bullfrogs 2 bombardier beetles A hound (D:7) 3 orc priests A gnoll bouda (D:6) A clockroach (D:4) A drude (D:5) An iguana (D:6) Ijyb (D:5) 3 orc wizards 8 gnolls 17 adders 2 ribbon worms (D:2) 17 dart slugs 13 orcs 12 endoplasms 10 hobgoblins 8 jackals 4 quokkas 14 ball pythons 8 bats 3 frilled lizards 11 goblins 11 kobolds 6 rats 167 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 304 | D:1 | Reached skill level 4 in Ranged Weapons 718 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1132 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1268 | D:2 | Found a white marble altar of Elyvilon. 1855 | D:3 | Identified the +1 leather armour "Dimade Ucar" {+Inv Will+ | Str+3} 1957 | D:3 | Reached skill level 5 in Ranged Weapons 1960 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2066 | D:3 | Found a glowing drain. 2075 | Sewer | Entered a sewer 2346 | Sewer | Reached XP level 6. HP: 48/48 MP: 6/6 2381 | Sewer | Reached skill level 6 in Ranged Weapons 3197 | D:4 | Reached XP level 7. HP: 55/55 MP: 7/7 3219 | D:4 | Found a statue of an orb of winter. 3220 | D:4 | Found a staircase to the Ecumenical Temple. 3220 | D:4 | Found a statue of an orb of winter. 3243 | Temple | Entered the Ecumenical Temple 3853 | D:5 | Entered Level 5 of the Dungeon 3922 | D:5 | Reached skill level 5 in Fighting 3922 | D:5 | Reached skill level 7 in Ranged Weapons 4137 | D:5 | Encountered Ijyb 4328 | D:5 | Reached skill level 8 in Ranged Weapons 4328 | D:5 | Reached XP level 8. HP: 52/62 MP: 8/8 4371 | D:5 | Killed Ijyb 4552 | D:6 | Reached skill level 1 in Evocations 5599 | D:7 | Reached skill level 9 in Ranged Weapons 5599 | D:7 | Encountered a two-headed ogre 5605 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring D:2: minmay_razor_zed, layout_loops_ring, basic_altar, nicolae_underground_beach D:3: layout_rooms, portal_sewer_entry_d, item_on_display_a_b, minmay_misc_feat_more_columns, kennysheep_generic_room_7 D:4: layout_loops_corners, temple_entry_dummy D:5: layout_rooms, serial_library, serial_library_hellmonk_double_dead_end, serial_library_hellmonk_u_bend, serial_library_regret_index_small_wings, serial_library_hellmonk_room_c, serial_library_hellmonk_open_square, serial_library_hellmonk_small_alcove, serial_library_hellmonk_semicircle, serial_library_hellmonk_u_bend, uniq_ijyb D:6: layout_basic D:7: layout_loops_cross, dreamdust_gnoll_farm Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 8 9 | 9.0 Fighting | 3 4 5 | 5.0 Evocations | 3 | 3.7 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 132 | 300 | 306 || 738 Drink: Heal wounds | | 2 | || 2 Armour: Leather armour | 6 | 60 | 39 || 105 Dodge: Dodged | 2 | 29 | 39 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5748 | 5562 | 186 | 306 | 4480 | 9 | 638.7 | Dungeon | 5021 | 4837 | 184 | 168 | 4138 | 7 | 717.3 | Temple | 2 | 1 | 1 | 0 | 0 | 1 | 2.0 | Sewer | 723 | 723 | 0 | 138 | 341 | 1 | 723.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 969 daAuts D:4: 959 daAuts D:1: 884 daAuts D:6: 824 daAuts Sewer: 723 daAuts D:5: 678 daAuts D:3: 453 daAuts D:7: 253 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+