Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 12834867067176740692 296 ikitai the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Sept 20, 2026. Slain by Edmund ... wielding a +1 flail of concussion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:33 (2572 turns). ikitai the Conjurer (Deep Elf Conjurer) Turns: 2572, Time: 00:03:33 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 12% Magic: 7/15 EV: 12 Int: 25 God: Gold: 245 SH: 0 Dex: 19 Spells: 9/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 245 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves d - a +0 helmet Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of blinking {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} m - a scroll of immolation {unknown} o - a scroll of identify {unknown} q - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of resistance {unknown} k - a potion of enlightenment {unknown} l - 2 potions of brilliance {unknown} n - a potion of attraction {unknown} p - a potion of curing {unknown} s - 2 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting * Level 6.3 Conjurations * Level 3.3 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Mephitic Cloud Conj/Alch/Air 22% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 9% 1 Kinetic Grapnel Frge 24% 1d4 9% 1 Fulminant Prism Conj/Alch 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Call Canine Familiar Summ 6% N/A 24% 3 Teleport Other Tloc 6% N/A 24% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Airstrike Air 3% 2d(1-17) 63% 4 Forge Blazeheart Golem Fire/Frge 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21416 Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa, Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund closely misses you. The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Duvessa but does no damage. Duvessa is lightly wounded. Edmund hits you with a +1 flail of concussion. Concussive force sends you backwards. You stop channelling your searing ray. Duvessa gestures with her weapon. Edmund barely misses you. Edmund hits you with a +1 flail of concussion. Concussive force sends you backwards. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of concussion and wearing a +3 scale mail of willpower (moderately wounded, 89% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is heavily wounded. The searing ray hits Duvessa! Duvessa is moderately wounded. (Press . to maintain the ray.) Edmund barely misses you. Unknown command. The searing ray misses Edmund. The searing ray misses Duvessa. Edmund hits you with a +1 flail of concussion! * * * LOW HITPOINT WARNING * * * Edmund crushes you against the wall. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. The searing ray hits Duvessa! Duvessa is severely wounded. Edmund barely misses you. The searing ray hits Edmund! Edmund is almost dead. The searing ray misses Duvessa. You finish channelling your searing ray. Edmund hits you with a +1 flail of concussion. You die... Edmund says, "I'd like to see a scythe do that!" #.##...# #. ##..# #. #.## .. #.# ... #.# #.. #.# ##.. ##e# .. #@.# #. ##@#### #.##.....# #....#...# ###.##..###...# ..............# ###.##....#...# # #.##.##### #. #.# #. #<# You could see Edmund and Duvessa. Vanquished Creatures 3 jellies An orc priest (D:3) A clockroach (D:1) 3 orc wizards (D:3) 2 adders 3 dart slugs 5 ribbon worms 8 endoplasms 5 hobgoblins A jackal (D:1) 3 orcs (D:3) 2 ball pythons 5 bats 4 frilled lizards 5 goblins 4 kobolds 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Encountered a jelly 1 | D:1 | Encountered a jelly 1 | D:1 | Encountered a clockroach 2 | D:1 | Encountered a jelly 618 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/8 998 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1127 | D:2 | Reached skill level 5 in Conjurations 1408 | D:2 | Learned a level 2 spell: Searing Ray 1412 | D:2 | Learned a level 3 spell: Mephitic Cloud 1535 | D:3 | Reached skill level 1 in Alchemy 1538 | D:3 | Reached XP level 4. HP: 16/24 MP: 0/12 1841 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 2281 | D:1 | Reached skill level 6 in Conjurations 2283 | D:1 | Reached skill level 5 in Spellcasting 2296 | D:2 | Reached XP level 6. HP: 25/32 MP: 0/15 2552 | D:4 | Encountered Edmund 2553 | D:4 | Encountered Duvessa 2554 | D:4 | Encountered Dowan 2572 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic D:2: layout_loops_corners D:3: layout_rooms, serial_bayou_pond_c, minmay_liquid_box D:4: layout_rooms, nicolae_uskayaw_dance_hall, hangedman_abyss_or_decor_jellyfish_corner, uniq_natasha, uniq_duvessa, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 6 | 6.3 Alchemy | 1 2 3 | 3.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 42 || 108 Mephitic Cloud | | 3 || 3 Searing Ray | | 9 || 9 Armour: Robe | 1 | 20 || 21 Dodge: Dodged | 1 | 23 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2582 | 2299 | 283 | 132 | 1889 | 4 | 645.5 | Dungeon | 2582 | 2299 | 283 | 132 | 1889 | 4 | 645.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1226 daAuts D:3: 705 daAuts D:1: 598 daAuts D:4: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+