Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1491532488629342017 26 imdragon the Cudgeller (level 3, -6/23 HPs) Began as a Gargoyle Monk on Sept 27, 2026. Mangled by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1180 turns). imdragon the Cudgeller (Gargoyle Monk) Turns: 1180, Time: 00:03:00 Health: -6/23 AC: 8 Str: 16 XL: 3 Next: 8% Magic: 3/3 EV: 11 Int: 10 God: Gold: 62 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg + . . (50%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +4 ring of slaying HPRegen 0.23/turn h - ring of wizardry MPRegen 0.08/turn %: wizardry (x1) @: brilliant, glowing A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, iridescent scales 1, wild magic 1, initially attractive 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe c - an orb of light (worn) d - a +0 leather armour (worn) Jewellery e - a ring of willpower f - a +4 ring of slaying (worn) g - a ring of resist corrosion h - a ring of wizardry (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} Potions a - a potion of ambrosia b - a potion of brilliance Skills: - Level 3.2 Fighting * Level 4.1 Maces & Flails - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 24% 1 Lesser Beckoning Tloc 0% N/A 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10809 Altars: Nemelex Xobeh Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) You are partially covered in iridescent scales. (AC +2) Your spells are a little harder to cast, but a little more powerful. You sometimes pull newly seen creatures towards you. Message History To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or f - a +4 ring of slaying; > or e - a ring of willpower You remove your ring of willpower. h - a ring of wizardry (worn) You encounter Terence the Veteran. He is wielding a +0 flail. Terence looks irritated. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 flail! You hit Terence but do no damage. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Terence closely misses you. You completely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is moderately wounded. Terence completely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance Terence screams, "I'm retired! Go away!" Terence misses you. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel strangely attractive. Iridescent scales grow over part of your body. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... #.# #.# #.# ..####### #.# #.......# #.# #......# #.# #......# #.# #.....# #@# #.....## #@# #......#### #.# #.......... #.# #.....####. #.# #.....# ## #.# #.....# # ###.####.# #.....# .........######.....### # ###.###.................. #.################# You could see Terence. Vanquished Creatures A dart slug (D:1) 5 hobgoblins A quokka (D:1) 4 ball pythons 4 bats 4 endoplasms 3 frilled lizards (D:1) A goblin (D:2) A kobold (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imdragon the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 922 | D:2 | Reached skill level 4 in Maces & Flails 1065 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1070 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1164 | D:2 | Encountered Terence 1177 | D:2 | HP: 1/23 [Terence/+0 flail (9)] 1179 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1179 | D:2 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 1179 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1180 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners D:2: layout_basic, basic_altar, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 4 | 4.1 Fighting | | 3.2 Dodging | | 2.4 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Mace || 57 Drink: Brilliance || 1 Mutation || 1 Armour: Robe || 12 Leather armour || 26 Dodge: Dodged || 50