imesu Level 1 of the Dungeon (27, 46, D:1) a quill talisman (29, 33, D:1) a +0 leather armour (30, 8, D:1) a +0 dagger (34, 8, D:1) a +0 trident (36, 13, D:1) 4 poisoned darts (37, 6, D:1) a goblin skeleton (37, 7, D:1) a kobold skeleton (37, 8, D:1) a barachi skeleton (38, 6, D:1) a demigod skeleton (38, 8, D:1) a gnoll skeleton (39, 6, D:1) a goblin skeleton (39, 7, D:1) a merfolk skeleton (39, 8, D:1) a barachi skeleton (43, 22, D:1) a +0 helmet (47, 31, D:1) a +0 dagger (47, 32, D:1) a bat corpse (skeletalised by now) (48, 33, D:1) a hobgoblin corpse (skeletalised by now) (49, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (54, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Caom's Armour Emporium a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +2 pair of gloves of parrying (236 gold) a +0 leather armour (22 gold) a +1 helmet (126 gold) the +2 chain mail of Emanuiw {Str+3} (322 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 hat of see invisible (176 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) [Shop] Yniugin's Armour Boutique a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) a +3 leather armour of poison resistance (210 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +2 plate armour of cold resistance (350 gold) [Shop] Hoetwuwa's Antique Armour Shoppe a +0 ring mail (72 gold) quicksilver dragon scales (900 gold) a +0 robe (16 gold) the +3 helmet of Misanthropy {Snipe, rElec rCorr Ice} (894 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It cannot be enchanted further. a +0 robe (16 gold) the sphere of Battle (1440 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +0 leather armour (36 gold) a +0 robe (16 gold) [Shop] Jeamubru's General Store a scroll of identify (20 gold) a Gell's gravitambourine (2/2) (400 gold) a parchment of Eringya's Noxious Bog (250 gold) a potion of enlightenment (50 gold) a Trismegistus Codex (411 gold) a scroll of identify (20 gold) a +5 spear of venom (306 gold) (0, 0, D:2) a +0 ring mail (2, -4, D:2) a rat skeleton (3, -8, D:2) a ball python skeleton (3, 6, D:2) a ball python skeleton (4, 30, D:2) a +0 morningstar (6, 15, D:2) an adder corpse (skeletalised by now) (20, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 28, D:2) a +0 dagger of speed (33, 29, D:2) 8 gold pieces (40, 3, D:2) a bat skeleton (45, 14, D:2) a ball python skeleton (58, 4, D:2) a +0 sling (61, 46, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, 4, D:3) a +0 scale mail (4, -2, D:3) a +0 whip an orc skeleton (18, -2, D:3) a +0 dagger (20, 7, D:3) a +0 dagger a goblin skeleton (21, 9, D:3) a +0 dagger a +0 club a +0 short sword a +2 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton the hobgoblin skeleton of Robin a hobgoblin skeleton (21, 11, D:3) a +0 club a +1 dagger of venom (23, -21, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 14, D:3) a +0 short sword (27, 31, D:3) a bat corpse (skeletalised by now) (31, 12, D:3) a jackal skeleton (32, 9, D:3) a jackal skeleton (32, 23, D:3) a ball python corpse (skeletalised by now) (33, 9, D:3) a rat skeleton (34, 6, D:3) a bat skeleton (35, -7, D:3) a +0 mace (42, 12, D:3) a bat corpse (skeletalised by now) (47, -2, D:3) a +0 club 5 stones (49, -19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kiorr's Antique Weapon Shop a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 rapier (126 gold) a +0 club (11 gold) a +0 dagger (46 gold) the +8 falchion of the Riding Rhea {drain, +Blink rC- rN+ Int+7} (1639 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 dagger (46 gold) a +0 great mace (230 gold) (0, 0, D:4) a +0 dagger (9, 6, D:4) a scarab talisman (10, 18, D:4) a +0 club (11, 11, D:4) a ball python corpse (skeletalised by now) (12, -15, D:4) a +0 robe (19, 7, D:4) a +0 dagger (22, 6, D:4) a hound corpse (skeletalised by now) (46, 13, D:4) a +0 club a goblin corpse (49, 1, D:4) a +0 halberd (52, 3, D:4) a hobgoblin corpse (68, 21, D:4) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a scroll of vulnerability (4, 1, D:7) a +0 dagger an orc corpse a dream sheep corpse (4, 3, D:7) a +0 club a +0 scale mail (5, 0, D:7) a dream sheep corpse