imhereforkimchi Level 1 of the Dungeon (3, 10, D:1) a quokka corpse (skeletalised by now) (4, 10, D:1) a +0 dagger (5, 10, D:1) a ball python skeleton (11, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 46, D:1) a hobgoblin skeleton (12, 49, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 4, D:1) a +0 dagger (14, 12, D:1) a +0 cloak (23, 28, D:1) a hobgoblin skeleton (24, 47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 48, D:1) a +0 spear (33, 37, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (40, 51, D:1) a hobgoblin corpse (skeletalised by now) (41, 37, D:1) an inkwell talisman (43, 43, D:1) a rat skeleton a rat skeleton (48, 47, D:1) a +0 whip (51, 49, D:1) a bat corpse (skeletalised by now) (57, 30, D:1) 4 large rocks (61, 37, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, -1, D:2) a +2 heavy sling (2, 7, D:2) a parchment of Searing Ray (15, -2, D:2) a +0 dagger (19, 2, D:2) a +0 dagger (19, 16, D:2) a +0 sling (23, 13, D:2) a frilled lizard skeleton (23, 15, D:2) a +0 sling a +0 dagger of draining (26, 31, D:2) a bat skeleton (27, 30, D:2) a bat skeleton (27, 36, D:2) a bat skeleton (28, -1, D:2) a +0 club (29, 26, D:2) a quokka skeleton (29, 27, D:2) a +0 dagger (29, 33, D:2) a +0 club (30, 28, D:2) a +0 dagger (35, -1, D:2) a +0 robe (45, -3, D:2) a +0 club a +0 club a +0 halberd a rat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, 16, D:2) a +0 spear of flaming (52, 17, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a staff of earth (3, 7, D:3) a hobgoblin corpse (skeletalised by now) (7, 6, D:3) the inkwell talisman of Omitziat {rElec rC+ rN++ MP+8} [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. MP+8: It affects your magic capacity (+8). (9, 8, D:3) a +0 buckler (16, 2, D:3) a +0 club (16, 6, D:3) a +0 club (17, 3, D:3) a +0 whip (18, 3, D:3) a +0 halberd a +0 club a gnoll skeleton (22, 3, D:3) a +0 club a kobold skeleton (24, 33, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (40, 7, D:3) 5 poisoned darts (41, 8, D:3) a +0 short sword (43, 32, D:3) a +0 mace (43, 36, D:3) a +0 spear (47, 41, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a human corpse (skeletalised by now) (13, 44, D:4) a +0 dagger 2 stones (23, 39, D:4) 5 stones a +0 short sword (24, 32, D:4) a +0 rapier (25, -3, D:4) a +0 club (31, -10, D:4) a quill talisman (31, 10, D:4) a +0 leather armour (34, 6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Bumpitau's Armour Shop a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) (9, 2, D:5) 2 poisoned darts (31, 8, D:5) the inkwell talisman of the Hunter {rElec Str+3 Int-2} [inkwell talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). (33, 33, D:5) a +0 pair of boots (37, 8, D:5) a +0 club (43, -16, D:5) a +0 trident (44, 23, D:5) a +0 spear (44, 24, D:5) a +0 flail a +0 whip (45, 24, D:5) a +0 whip (51, 8, D:5) a +0 giant club Level 6 of the Dungeon (12, -9, D:6) 2 boomerangs (12, 7, D:6) a +0 hand axe a +0 ring mail a +0 orcbow (14, -5, D:6) a +0 scale mail (18, 10, D:6) a +0 halberd (19, 9, D:6) a +0 whip a +3 whip a +0 spear (22, 10, D:6) a +0 giant spiked club a +0 giant spiked club (32, 7, D:6) a +0 leather armour (34, 11, D:6) a +0 scale mail (52, 15, D:6) a scroll of noise (54, 13, D:6) a parchment of Summon Small Mammal (58, -13, D:6) a scarab talisman Level 7 of the Dungeon (0, 0, D:7) a scarf of shadows (2, -7, D:7) a +0 orcbow (4, 8, D:7) a +3 hand axe a +0 robe a +1 war axe a +0 robe a +0 dire flail a +0 robe a +1 trident of venom a +0 robe (4, 9, D:7) a +0 robe (7, -5, D:7) a +0 plate armour (12, -3, D:7) a +0 club (25, -9, D:7) a +0 short sword (25, -8, D:7) a +0 short sword a stone (26, -10, D:7) a +0 whip a +0 short sword a curare-tipped dart a +0 short sword (27, -11, D:7) a +0 dagger (35, -13, D:7) a +0 helmet (39, 16, D:7) a +0 leather armour a +0 hand axe (39, 17, D:7) a +0 robe a +0 dagger (40, 17, D:7) a +0 chain mail a +0 war axe (40, 19, D:7) a +0 leather armour 2 boomerangs a +0 flail (42, -9, D:7) a +0 scale mail (43, 17, D:7) an amulet of guardian spirit (43, 27, D:7) a +0 mace of protection a +0 chain mail (46, -10, D:7) a +0 mace (62, -11, D:7) a +0 hand axe (62, 2, D:7) a parchment of Volatile Blastmotes Level 8 of the Dungeon [Shop] Xojusch's Distillery a potion of haste (165 gold) a potion of enlightenment (unknown) (82 gold) a potion of invisibility (132 gold) a potion of haste (165 gold) 2 potions of might (132 gold) 2 potions of curing (99 gold) a potion of curing (49 gold) a potion of might (66 gold) a potion of lignification (49 gold) [Shop] Lexunuod's Weapon Boutique a +1 orcbow of draining (326 gold) 6 datura-tipped darts (124 gold) a +1 scimitar of flaming (409 gold) 2 atropa-tipped darts (41 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2700 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). 3 datura-tipped darts (62 gold) the +6 dagger "Xeblaul" {heavy, rElec Stlth+} (1159 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (0, 0, D:8) a +0 flail (2, 12, D:8) 4 boomerangs (3, 15, D:8) a +0 mace (4, 17, D:8) a +0 spear (6, -12, D:8) a +0 leather armour a +0 dagger (10, -11, D:8) a +0 cloak (10, 3, D:8) a +0 pair of gloves a +0 chain mail (11, 23, D:8) a +0 dagger a +0 mace of protection (11, 24, D:8) a +0 whip a +0 mace (11, 25, D:8) a +0 dagger a +0 leather armour (12, -25, D:8) a +0 quarterstaff (12, -14, D:8) a +0 dagger a +0 robe (19, 21, D:8) 5 stones (20, 16, D:8) 7 stones (20, 18, D:8) 3 stones (20, 20, D:8) a +2 dagger of chaos (28, 22, D:8) 5 stones (29, 21, D:8) 7 stones (30, 25, D:8) 4 stones (32, 19, D:8) 6 stones (48, 10, D:8) a +0 shortbow (49, 10, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (18, 16, D:9) a +0 chain mail (18, 25, D:9) a +0 robe (21, 12, D:9) a +0 giant club a +0 giant club (27, 7, D:9) a +0 trident a +0 chain mail (29, 3, D:9) a +0 whip a +0 chain mail (30, 3, D:9) a +2 short sword of speed 3 boomerangs (30, 4, D:9) a +0 dagger (36, 38, D:9) a parchment of Dispel Undead (41, 6, D:9) a +0 chain mail (42, 26, D:9) a +0 dagger a +0 leather armour (42, 27, D:9) a +0 flail a +0 leather armour a +2 dagger of venom a +0 ring mail a +0 halberd a +0 plate armour (43, 27, D:9) a +2 dagger of venom a +0 robe (46, 32, D:9) a +0 pair of gloves (46, 36, D:9) 6 poisoned darts (56, -3, D:9) a +0 cloak of corrosion resistance Level 10 of the Dungeon (0, 0, D:10) 16 gold pieces (7, -3, D:10) 14 gold pieces a +0 great mace a +0 giant club (11, -10, D:10) 20 gold pieces (12, -4, D:10) a +0 short sword (13, -2, D:10) 6 gold pieces a +0 leather armour a +0 trident of venom (13, -1, D:10) 5 gold pieces a +0 chain mail a +0 flail (14, -2, D:10) a +0 spear a +0 flail a +0 ring mail a +0 hand axe 3 boomerangs a +2 heavy hand axe (14, -1, D:10) a +0 shortbow (15, -4, D:10) a +0 buckler a +0 ring mail a +1 spear of freezing (15, -3, D:10) a +0 flail (15, -1, D:10) a +0 dagger (18, -1, D:10) a +0 leather armour the Necropolis (4, -1, Necropolis) 15 gold pieces (4, 0, Necropolis) 11 gold pieces (4, 1, Necropolis) 5 gold pieces a +0 battleaxe a +0 robe (5, 1, Necropolis) a throwing net (7, 1, Necropolis) a potion of attraction (7, 25, Necropolis) the +10 war axe of Voczafy {freeze, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (10, -2, Necropolis) 18 gold pieces (10, -1, Necropolis) the +6 quarterstaff of Makhleb's Delight {flame, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (10, 2, Necropolis) 19 gold pieces (11, -1, Necropolis) 25 gold pieces (11, 0, Necropolis) an amulet of dissipation (11, 1, Necropolis) a ring of resist corrosion (11, 2, Necropolis) a potion of curing (48, 11, Necropolis) 22 gold pieces (48, 12, Necropolis) a parchment of Diamond Sawblades (48, 13, Necropolis) 15 gold pieces (48, 14, Necropolis) 5 poisoned darts (48, 15, Necropolis) a scroll of noise (48, 16, Necropolis) the +6 short sword "Biahiko" {heavy, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen)