imhereforkimchi Level 1 of the Dungeon (10, 12, D:1) a +0 leather armour a hobgoblin skeleton (12, 30, D:1) a +0 dagger (15, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 12, D:1) a +1 dagger of freezing (26, 2, D:1) a bat corpse (skeletalised by now) (34, 33, D:1) a +0 dagger a +0 short sword a +0 dagger 5 stones a goblin skeleton a kobold skeleton (36, 32, D:1) a +0 short sword 3 stones a +0 leather armour a kobold skeleton (37, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 19, D:1) a +0 spear an orb of mesmerism a gnoll skeleton (39, 37, D:1) 5 boomerangs (42, 38, D:1) a staff of air (46, 47, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (17, 27, D:2) a rat corpse (skeletalised by now) (17, 30, D:2) a +0 short sword 4 stones (20, -2, D:2) 3 poisoned darts (22, -9, D:2) an adder corpse (skeletalised by now) (23, 5, D:2) a +0 buckler (26, 13, D:2) a +0 scale mail (30, 20, D:2) an adder skeleton (31, 35, D:2) a jackal skeleton a jackal skeleton (32, 11, D:2) a +3 quarterstaff of chaos a +0 cloak (33, 14, D:2) a +0 hammer (35, 28, D:2) a jackal skeleton (41, 22, D:2) a jackal skeleton (44, 39, D:2) an orb of energy (47, 7, D:2) a jackal skeleton (49, -1, D:2) a +0 rapier (49, 9, D:2) a +0 club a kobold skeleton (49, 21, D:2) a +0 whip a kobold skeleton (50, 9, D:2) a ball python skeleton (51, 8, D:2) 3 stones a +0 whip (62, 9, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -3, D:3) a +0 flail (2, -2, D:3) a +0 club a +0 dagger an orc corpse (skeletalised by now) (3, -3, D:3) a hobgoblin corpse (skeletalised by now) (4, -3, D:3) a +0 mace (19, 11, D:3) a +0 club a +0 ring mail a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 11, D:3) a +0 short sword a +0 trident an orc corpse (skeletalised by now) (28, -26, D:3) a +0 robe (31, -12, D:3) an inkwell talisman (32, -16, D:3) a +0 club a goblin skeleton (39, 32, D:3) a bat corpse (skeletalised by now) (42, 1, D:3) a quokka skeleton (45, -7, D:3) the +3 sling of the Eight Knaves {heavy, ^Contam Fly rElec} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (54, 11, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (1, 2, D:4) a hound skeleton (3, -2, D:4) an adder skeleton (5, -6, D:4) a jackal skeleton (9, -18, D:4) an adder corpse (skeletalised by now) (11, -18, D:4) a +0 dagger (19, 14, D:4) a +0 long sword (20, 17, D:4) a +0 leather armour (35, -6, D:4) a +0 whip a kobold skeleton (48, 23, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (12, 16, D:5) a +0 falchion (12, 27, D:5) a +0 leather armour (15, 20, D:5) a hound skeleton (17, 38, D:5) a +0 spear (18, 30, D:5) a +0 orcbow a centaur skeleton (20, 14, D:5) a +0 club (20, 31, D:5) a +0 giant spiked club (20, 35, D:5) a black bear skeleton an adder skeleton (22, 15, D:5) a +0 spear (30, 43, D:5) a +0 robe (32, 4, D:5) 3 atropa-tipped darts (45, 13, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (2, 25, D:6) a +4 trident of draining a +0 robe an orb of energy the barachi skeleton of Jeremiah (3, 22, D:6) a maw talisman (4, -5, D:6) a +0 mace a +0 plate armour a +0 hand axe an orc corpse (skeletalised by now) (4, -4, D:6) a +0 hand axe (6, -4, D:6) a +0 hand axe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (9, 38, D:6) a +0 morningstar (10, 42, D:6) a +0 cloak (16, 4, D:6) a +0 short sword a kobold skeleton (17, 4, D:6) a +0 dagger a curare-tipped dart a +0 dagger a kobold skeleton a kobold skeleton (17, 5, D:6) a +0 club a +0 dagger (27, 22, D:6) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (27, 23, D:6) a +0 scythe a +0 robe (28, 21, D:6) a +0 dagger a +2 robe of positive energy the elf skeleton of Dowan (28, 31, D:6) a +0 hand axe a +0 leather armour (29, 6, D:6) a +0 sling (30, 6, D:6) a +0 quarterstaff (31, 6, D:6) a +0 halberd (32, 6, D:6) a +0 shortbow (33, 6, D:6) a +0 dagger (37, 27, D:6) a +0 whip (37, 28, D:6) a +0 hand axe a +0 scale mail a +0 short sword (38, 28, D:6) a +0 hand axe (46, -6, D:6) a +0 dagger a kobold skeleton (47, -6, D:6) 4 stones a +0 club 2 poisoned darts a +0 dagger a kobold skeleton (47, -4, D:6) the human skeleton of Prince Ribbit (48, -6, D:6) 5 poisoned darts a +0 short sword a kobold skeleton (48, -5, D:6) a +0 short sword a kobold skeleton (48, -2, D:6) a +0 short sword an orc skeleton (53, 24, D:6) a +0 orcbow a centaur skeleton (59, 9, D:6) a +0 short sword (60, 12, D:6) a +1 whip of flaming a +0 robe (61, 13, D:6) a +1 dire flail of protection the human corpse of Edmund (skeletalised by now) (61, 23, D:6) a +0 trident an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a stone (3, -4, D:7) a large rock (11, -2, D:7) a +0 plate armour (13, -6, D:7) a +0 plate armour 3 boomerangs a +0 trident (14, -6, D:7) a +0 giant spiked club a +0 hand axe (14, -5, D:7) a +1 leather armour of willpower a +0 short sword (14, -4, D:7) a +0 robe a +0 dagger a +0 dagger (14, -2, D:7) a +0 trident (17, -3, D:7) a scarab talisman (18, -14, D:7) a +0 flail (19, 24, D:7) a +0 robe (28, 27, D:7) a +0 ring mail (35, 21, D:7) a +0 chain mail (37, 32, D:7) a +0 dagger (40, -11, D:7) a +0 club a +0 leather armour (40, -10, D:7) a +0 dire flail a +0 plate armour a +1 flail of draining (40, 14, D:7) a +0 dagger a +0 robe (42, -10, D:7) a +0 club a +0 leather armour (47, 3, D:7) a +0 short sword a +0 plate armour a +0 hand axe (47, 4, D:7) a +0 flail a +0 short sword a +0 scale mail a +0 whip (48, 15, D:7) 2 javelins Level 8 of the Dungeon (0, 0, D:8) a +0 cloak a +0 dagger a +3 long sword a +0 robe (1, 0, D:8) a +3 dire flail a +0 leather armour a +0 robe a +0 dagger (1, 1, D:8) a +0 trident a +0 arbalest a +0 plate armour a +0 dagger a +0 robe (2, -1, D:8) a +0 falchion (4, -38, D:8) a +0 robe (6, 4, D:8) a +0 flail (6, 5, D:8) a +0 flail (7, 4, D:8) a +0 spear a +0 scale mail (10, 5, D:8) a +0 halberd (20, 0, D:8) a +0 whip 3 boomerangs a +0 chain mail (22, -24, D:8) a +0 club 3 boomerangs a +0 chain mail (22, 1, D:8) a +0 dagger (23, -31, D:8) a +0 plate armour (23, -24, D:8) a +0 hand axe a +0 chain mail (23, -23, D:8) a +0 short sword (23, 0, D:8) a +0 falchion a +0 leather armour (33, 4, D:8) +0 steam dragon scales (42, -35, D:8) a +0 dagger (42, -34, D:8) a +0 mace a +0 leather armour a +0 hand axe (43, -35, D:8) a +0 dagger a +0 robe (43, -34, D:8) a +0 dagger a +0 robe (46, 10, D:8) a +0 club Level 9 of the Dungeon (11, 20, D:9) a +0 rapier of venom (14, 21, D:9) a +0 shortbow 6 boomerangs (27, 17, D:9) a +0 war axe (33, 20, D:9) a parchment of Borgnjor's Vile Clutch (34, 17, D:9) a +0 dagger a +0 robe (35, 17, D:9) a +0 shortbow (37, 15, D:9) a +0 orcbow (47, 24, D:9) a +0 spear (50, 2, D:9) a +0 club a +0 chain mail (50, 3, D:9) a +0 club a +0 leather armour (50, 4, D:9) a +0 dagger of holy wrath a +0 robe (51, 4, D:9) a +0 mace a boomerang (52, 44, D:9) a potion of moonshine (55, 11, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon [Shop] Naloisae's Armour Boutique a +2 robe of willpower (286 gold) a +0 leather armour (32 gold) the +5 scale mail "Umimoga" {Death, Int+4} (766 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +3 plate armour of command (616 gold) a +0 plate armour of poison resistance (352 gold) a +0 robe (14 gold) a +2 cloak (264 gold) [Shop] Noloma's Antique Armour Shop a +2 scale mail of willpower (483 gold) the +0 scale mail of the Mind {Rampage} (253 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +3 scale mail of cold resistance (598 gold) a +0 helmet of intelligence (264 gold) a +2 scale mail of resonance (448 gold) the +0 scale mail "Tahem" {rElec} (414 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +1 chain mail of cold resistance (414 gold) (0, 0, D:10) a +0 chain mail (11, 21, D:10) a +0 giant spiked club a +0 giant club (15, 15, D:10) a +0 chain mail of fire resistance a +0 dagger (17, 13, D:10) a +0 plate armour a +0 flail (17, 16, D:10) a +0 hand axe (18, 15, D:10) a +0 dagger (18, 16, D:10) a +0 mace (18, 17, D:10) a +0 robe a +0 dagger (18, 18, D:10) a +0 leather armour a +0 hand axe (19, 10, D:10) a +0 ring mail (37, 2, D:10) a +0 orcbow (53, 0, D:10) a +2 scale mail of cold resistance a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (2, 0, D:11) a +0 war axe a +0 chain mail (3, -2, D:11) a +0 hand axe a +0 leather armour (3, -1, D:11) a +0 dagger a +0 robe (11, 2, D:11) a rimehorn talisman (20, 1, D:11) a potion of moonshine (25, 3, D:11) the cold staff "Peges" {^Fragile rPois rC+ Dex+4 Forge Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (25, 13, D:11) a staff of earth (27, 12, D:11) a +0 cloak (30, 1, D:11) a parchment of Eringya's Surprising Crocodile (31, 19, D:11) a +0 plate armour (33, -5, D:11) a +2 dire flail of draining (33, 7, D:11) a potion of moonshine (35, 13, D:11) a +3 scale mail of archery (36, 9, D:11) a +0 spear a +0 robe (37, 9, D:11) a +4 great sword of protection a +0 orcbow (38, 9, D:11) a +2 spear of flaming a +0 robe (39, 10, D:11) a +0 long sword a +0 plate armour (39, 16, D:11) a +2 dagger of speed a +0 robe (39, 17, D:11) a +0 orcbow (40, -12, D:11) a +0 hand axe (40, 14, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe 3 large rocks (40, 15, D:11) a +0 dagger a +0 robe a +0 orcbow (40, 16, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 14, D:11) a +0 dagger (43, -5, D:11) a +0 buckler (43, 5, D:11) a +2 leather armour of poison resistance Level 12 of the Dungeon (0, 0, D:12) an amulet of guardian spirit (17, -1, D:12) a +0 scale mail (18, 19, D:12) a +0 long sword (20, 0, D:12) a +0 long sword (26, 22, D:12) a +0 whip (28, 24, D:12) 5 javelins (32, -3, D:12) a +0 dagger a +0 robe (32, -2, D:12) a +0 club 2 boomerangs (33, -2, D:12) a +0 dagger a +0 robe (34, -2, D:12) a +0 dagger (38, -4, D:12) a +0 flail a +0 leather armour (38, 32, D:12) a staff of alchemy (40, 34, D:12) a +2 trident of venom (41, 34, D:12) a parchment of Fulminant Prism (41, 35, D:12) a parchment of Eringya's Surprising Crocodile (42, 31, D:12) a +0 orcbow (42, 32, D:12) a +1 ring mail of poison resistance (44, 3, D:12) an amulet of faith Level 13 of the Dungeon [Shop] Amaki's Magic Scroll Emporium a scroll of revelation (188 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) 2 scrolls of identify (100 gold) a scroll of identify (50 gold) a scroll of revelation (188 gold) (0, 13, D:13) the +4 falchion of Dallib {venom, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (3, 1, D:13) a book of Blood (4, 11, D:13) a +0 shortbow (5, -8, D:13) a +0 scimitar (5, 12, D:13) a +0 shortbow (6, 12, D:13) a +0 orcbow (9, 29, D:13) a +0 robe (12, 28, D:13) a +0 war axe (16, 4, D:13) a +0 mace 3 large rocks (16, 5, D:13) a +0 flail (17, 3, D:13) a +0 morningstar (17, 5, D:13) a +2 vampiric halberd a +0 robe (19, 8, D:13) a staff of air (19, 9, D:13) the +1 rapier "Anaran" {drain, Str+6 Dex-2} Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (19, 10, D:13) a +0 flail (19, 17, D:13) a parchment of Tukima's Dance (20, -4, D:13) a +0 mace (20, 10, D:13) a +0 war axe a +0 leather armour a +0 buckler the +1 helmet of Slovenliness {rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (21, 3, D:13) a +0 rapier (21, 9, D:13) a staff of fire (21, 10, D:13) a +3 leather armour of fire resistance (22, 12, D:13) a +0 flail (23, 10, D:13) a potion of moonshine (27, 10, D:13) a +0 buckler (33, -4, D:13) a +0 orcbow (34, -3, D:13) a +0 shortbow (37, 8, D:13) a +0 short sword a +0 ring mail (42, -16, D:13) 5 large rocks (45, -14, D:13) 2 atropa-tipped darts (46, 29, D:13) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 36, Lair:1) a +0 sling (12, 13, Lair:1) a +0 sling (13, 30, Lair:1) 4 poisoned darts (17, 5, Lair:1) a +0 scale mail (25, 25, Lair:1) a +0 robe (28, 2, Lair:1) a +0 spear (34, 36, Lair:1) a +0 rapier (49, 10, Lair:1) a +0 robe (51, -11, Lair:1) a +0 flail Level 2 of the Lair of Beasts [Shop] Setehicu's Weapon Emporium a +1 orcbow of flaming (298 gold) a +4 heavy great mace (840 gold) a +1 mace of concussion (210 gold) the +8 mithril axe "Arga" {speed, Will+} (1671 gold) Will+: It increases your willpower. It cannot be enchanted further. a +1 executioner's axe of venom (525 gold) (19, 12, Lair:2) a +0 leather armour (20, -11, Lair:2) a +0 hand axe (21, 5, Lair:2) a +0 falchion (22, 35, Lair:2) a scarf of invisibility (30, 17, Lair:2) a +0 short sword of distortion 4 curare-tipped darts (33, 31, Lair:2) a parchment of Petrify Level 3 of the Lair of Beasts (6, -11, Lair:3) the +7 ring mail of Tamigatu {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (7, -14, Lair:3) a +0 ring mail (10, 21, Lair:3) 2 flux baubles (33, 23, Lair:3) a +0 falchion (39, 6, Lair:3) a +0 robe (55, 13, Lair:3) a parchment of Summon Ice Beast Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (1, 8, Lair:4) a +0 ring mail (19, 40, Lair:4) a +0 chain mail (25, 22, Lair:4) a +0 hand axe (36, -14, Lair:4) a +0 scale mail (42, 2, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a medusa talisman (2, -52, Lair:5) a +2 hand axe of flaming (4, -50, Lair:5) a lupine talisman (12, 2, Lair:5) a +0 quarterstaff (47, -19, Lair:5) a +0 ring mail (66, -11, Lair:5) a +0 robe (71, -40, Lair:5) an inkwell talisman Level 2 of the Abyss (0, 0, Abyss:2) 18 gold pieces (1, 1, Abyss:2) 25 gold pieces (3, 1, Abyss:2) 22 gold pieces (3, 3, Abyss:2) 7 gold pieces (5, 5, Abyss:2) 5 gold pieces (5, 7, Abyss:2) 8 gold pieces (7, 5, Abyss:2) 5 gold pieces