Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. imsidayo the Magician (Deep Elf Fire Elementalist) Turns: 99, Time: 00:01:21 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 2/9 EV: 11 Int: 19 God: Gold: 13 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 13 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions g - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 32% 2d6 5% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 22% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 13 gold pieces. Found a club. An endoplasm comes into view. The endoplasm quivers. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire dissipates. A frilled lizard and 2 jackals come into view. Found a lumpy ruby potion. The jackal barks! You hear a loud squeak. You hear a bark! You see here a +0 club. You conjure some foxfire! The frilled lizard hisses angrily. You conjure some foxfire! The foxfire burns the jackal. The jackal is moderately wounded. A jackal comes into view. You conjure some foxfire! The foxfire burns the jackal. The jackal is severely wounded. The foxfire burns the jackal. You kill the jackal! The foxfire burns the jackal. The jackal is moderately wounded. You conjure some foxfire! The foxfire burns the jackal. The jackal is heavily wounded. The foxfire burns the jackal. You kill the jackal! You conjure some foxfire! The foxfire burns the frilled lizard. The frilled lizard is heavily wounded. The foxfire burns the frilled lizard. You kill the frilled lizard! The jackal stops to sniff the ground. The foxfire burns the jackal. The jackal is almost dead. The foxfire burns the jackal. You kill the jackal! Your Spellcasting skill increases to level 4! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. .# . ##. ### ... ..# #.# #.# #.# #.# .## #.###.# .....##@....#### #...).......#.# #.#...........# # #†#####.######### §.. #.# #... ###. #.#####.#### .. #..........# .. #######.##.# ..! #.# There are no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imsidayo the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Reached skill level 4 in Spellcasting 96 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/9 99 | D:1 | Learned a level 2 spell: Scorch Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total ---------------------------++------- Cast: Foxfire || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 7 | 0 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 7 | 0 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts