inexp Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (4, 35, D:1) a ball python skeleton a rat skeleton (4, 37, D:1) a hobgoblin skeleton (5, 11, D:1) 2 silver javelins (5, 37, D:1) a +0 dagger (8, -15, D:1) a +0 dagger (12, 39, D:1) a +0 club (18, -11, D:1) a +0 dagger (24, -3, D:1) a +0 dagger a goblin skeleton (24, 0, D:1) a rat skeleton (35, -11, D:1) a +0 club (36, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (41, 35, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (18, -1, D:2) a bat corpse (skeletalised by now) (31, -18, D:2) 5 poisoned darts (38, -6, D:2) a rat skeleton (43, -46, D:2) a parchment of Lee's Rapid Deconstruction (43, -8, D:2) a frilled lizard skeleton (45, -9, D:2) a frilled lizard skeleton (50, -43, D:2) a parchment of Kinetic Grapnel (50, -42, D:2) a +0 helmet (58, -27, D:2) a hobgoblin skeleton (58, -25, D:2) a +0 club a goblin skeleton (58, -4, D:2) the +5 hammer of Jant {heavy, ^Fragile Str+2 SInv} ^Fragile: It will be destroyed if unequipped. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (unseen)