Dungeon Crawl Stone Soup version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 58747121589715742 21 insane60 the Slasher (level 2, 24/24 HPs) Began as a Merfolk Chaos Knight on Aug 6, 2024. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (845 turns). insane60 the Slasher(Merfolk Chaos Knight) Turns: 845, Time: 00:01:16 Health: 24/24 AC: 5 Str: 12 XL: 2 Next: 87% Magic: 2/2 EV: 11 Int: 9 God: Xom [*.....] Gold: 86 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 falchion (chaos) rCold . . . (no shield) rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty A: (nimble swimmer 2), mertail, dopey 1, subdued magic 1, inability to read after injury 1, devolution 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a special plaything of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery g - a ring of see invisible Scrolls c - a scroll of butterflies d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} Skills: - Level 3.2 Fighting + Level 4.9 Long Blades - Level 0.6 Armour - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are dopey. (Int -2) Your spells are a little easier to cast, but a little less powerful. You occasionally lose the ability to read scrolls when taking damage. You have hidden genetic defects. Message History The crimson imp is heavily wounded. The crimson imp barely misses you. You catch the helpless crimson imp completely off-guard! You hit the crimson imp. The crimson imp's magic leaks into the air. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is poisoned. The crimson imp is almost dead. The crimson imp's magic is no longer disrupted. You strike the helpless crimson imp from behind! You slash the crimson imp! You kill the crimson imp! The crimson imp disappears in a puff of smoke! You start resting. HP restored. Health restored: 24 A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You hit the hobgoblin. Lightning courses through the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! With a flash of purpureus light, Xom rebuilds you. Your body is suffused with distortional energy. Your connection to magic feels subdued. You occasionally lose the ability to read scrolls when taking damage. You feel a hidden malignance growing inside you. You feel stupid. Done exploring. It was a potion of might. You feel very mighty all of a sudden. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...##..............#.#####..... ##...###.####..##.##.#.# #.##.# .[....##.####........#.# #%##.# ###.#.##.......#####...# #..... ............##.# #.##### ####.# ##.#..#####.##.# #.....## #.# #.....#####.##.# #......#####.# ......##.......#####............# ..#......#..#...@..........###### .###........#.##.###.......# #.#.#####.....##.# ##.....## ##).# #..#####.# ##...## ##.# #..#####.# ##### ###.#####........# .......##.######## .......##.### .......##...# There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | insane60 the Merfolk Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 90 | D:1 | XOM: silly message 127 | D:1 | XOM: smoke on damage 135 | D:1 | Reached skill level 4 in Long Blades 159 | D:1 | XOM: divination: all 280 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 640 | D:1 | XOM: summons 2 hostile shadow creatures 641 | D:1 | Noticed a crimson imp 805 | D:1 | XOM: give mutations 805 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [Xom's mischief] 805 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [Xom's mischief] 805 | D:1 | Gained mutation: You have hidden genetic defects. [Xom's | mischief] 805 | D:1 | Gained mutation: You are dopey. (Int -2) [Xom's mischief] 845 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.9 Fighting | | 3.2 Armour | | 0.6 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 84 Use: Potion || 1 Stab: Confused || 3 Armour: Leather armour || 63 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 852 | 852 | 0 | 59 | 627 | 1 | 852.0 | Dungeon | 852 | 852 | 0 | 59 | 627 | 1 | 852.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts