Dungeon Crawl Stone Soup version 0.35-a0-1039-gcbae639cbf (webtiles) character file. Game seed: 11275632301023967901 9 inspector the Poker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Sept 18, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:44 (932 turns). inspector the Poker (Merfolk Gladiator) Turns: 932, Time: 00:00:45 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 12% Magic: 2/2 EV: 12 Int: 7 God: Gold: 57 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -1) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 4 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of fog {unknown} e - a scroll of fear {unknown} h - a scroll of brand weapon {unknown} j - 2 scrolls of teleportation {unknown} Potions f - a potion of ambrosia {unknown} k - a potion of attraction {unknown} Skills: + Level 2.5 Fighting + Level 4.7 Polearms - Level 2.0 Throwing - Level 4.0 Dodging - Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are more poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. You feel sick. The frilled lizard bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The frilled lizard bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The frilled lizard barely misses you. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is heavily wounded. You feel sick. The frilled lizard misses you. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The frilled lizard closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder misses you. The frilled lizard closely misses you. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You hit the adder. The adder is severely wounded. You die... ## #.##.#.# # #.#....##### ## #.#......... .# #.......#####..### #....)..........> #.......##### ..# #. ###....#######..# ................#S.##### ..#.###.........@l...... ... #.#.######...##### .# #.#.# #....:.. #.#.# ....#### #.#.. ##.... #.# .#### .# .# .# You could see an adder and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins 2 kobolds A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inspector the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 789 | D:2 | Reached skill level 1 in Stealth 789 | D:2 | Reached XP level 2. HP: 20/23 MP: 2/2 931 | D:2 | HP: 1/23 [adder (3)] 932 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_loops_ring, nicolae_wormholes Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 2.5 Polearms | | 4.7 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Trident || 42 Stab: Sleeping || 5 Distracted || 1 Armour: Leather armour || 23 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 935 | 871 | 64 | 0 | 757 | 2 | 467.5 | Dungeon | 935 | 871 | 64 | 0 | 757 | 2 | 467.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 777 daAuts D:2: 157 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+