ipmaster Level 1 of the Dungeon (6, -40, D:1) a hobgoblin corpse (skeletalised by now) (7, -41, D:1) a rimehorn talisman (7, -31, D:1) a bat skeleton (7, 0, D:1) a +0 club (10, -42, D:1) a +0 leather armour (14, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, 1, D:1) a +0 dagger (41, -43, D:1) a ball python corpse (skeletalised by now) (44, -20, D:1) a +0 whip (47, -5, D:1) a frilled lizard corpse (skeletalised by now) (49, -11, D:1) a frilled lizard skeleton (50, -45, D:1) a +0 dagger of venom (50, -42, D:1) a hobgoblin skeleton (50, -21, D:1) a +0 dagger (61, -30, D:1) a ball python skeleton (61, -28, D:1) a +0 dagger a jackal skeleton (61, -22, D:1) a ball python corpse (skeletalised by now) (61, -8, D:1) a ball python corpse (skeletalised by now) (63, 1, D:1) a +0 leather armour (64, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yghei's Weapon Boutique a +0 quarterstaff (60 gold) the +8 shortbow of Geyfacs {drain, rF- rN++ Dex+3} (746 gold) rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 whip (30 gold) a +0 short sword (36 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1369 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 long sword (42 gold) (3, 0, D:2) a +0 club a +0 whip (4, 20, D:2) a frilled lizard skeleton (5, 2, D:2) a +0 whip (5, 19, D:2) the felid corpse of Natasha (skeletalised by now) (6, 8, D:2) a +0 helmet (6, 26, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -3, D:2) a +0 dagger (8, 31, D:2) a hobgoblin corpse (skeletalised by now) (9, 16, D:2) a +0 club (12, 5, D:2) a +0 short sword (35, 32, D:2) a +0 ring mail (37, 30, D:2) a +0 club (37, 35, D:2) a +0 ring mail (40, -6, D:2) a rat skeleton (41, 20, D:2) a +0 leather armour (42, 1, D:2) a +2 mace of protection a +0 leather armour (43, 0, D:2) an adder corpse (skeletalised by now) (44, -6, D:2) a bat skeleton (44, 1, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (45, 31, D:2) a +0 club (46, 30, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (2, 3, D:3) a +0 robe (8, -5, D:3) a +0 club a goblin skeleton (9, -1, D:3) a +0 hand axe a +0 leather armour (10, -6, D:3) a +0 whip (12, -32, D:3) a +0 short sword (14, -36, D:3) a +0 dagger a +0 robe (14, -35, D:3) a +0 club an orc skeleton (14, -34, D:3) a +0 club a +0 scale mail an orc skeleton (14, -33, D:3) a +0 falchion (14, -32, D:3) a +0 dagger an orc skeleton (14, -30, D:3) a +0 short sword an orc skeleton (16, -36, D:3) a +0 short sword an orc skeleton (18, -1, D:3) a frilled lizard skeleton (39, -22, D:3) a +0 hand axe (41, -15, D:3) a +0 short sword a +0 leather armour (42, -25, D:3) a ball python skeleton a ball python skeleton (42, -9, D:3) a +0 dagger (42, -8, D:3) a +0 short sword (43, -25, D:3) a ball python skeleton a ball python skeleton (43, 2, D:3) a +0 dagger an orc skeleton (45, -16, D:3) a +0 glaive (48, -27, D:3) a +0 club (49, 13, D:3) a +0 whip Level 4 of the Dungeon (3, -7, D:4) a parchment of Forge Lightning Spire (3, -5, D:4) a water moccasin corpse (skeletalised by now) (3, -4, D:4) a hobgoblin corpse (skeletalised by now) (12, 9, D:4) a +0 short sword (15, -27, D:4) the maw talisman "Mexappicu" {rF- rCorr Int+4 SInv} [maw talisman] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (20, -35, D:4) a +0 club (20, -6, D:4) a rat skeleton (20, -4, D:4) a rat skeleton (25, -32, D:4) a +0 short sword a kobold skeleton (25, -30, D:4) a +0 club a goblin corpse (skeletalised by now) (27, -18, D:4) a ball python skeleton (39, 0, D:4) a +0 athame (41, -21, D:4) a +0 leather armour (42, -19, D:4) an adder skeleton Level 5 of the Dungeon (12, 19, D:5) a +0 robe (13, -6, D:5) a hound corpse (skeletalised by now) (22, 17, D:5) a +0 halberd a gnoll skeleton (23, 16, D:5) a +0 whip a +0 club (23, 17, D:5) a +0 spear a +0 ring mail a +0 buckler a gnoll skeleton (31, 12, D:5) an adder corpse (skeletalised by now) (32, -9, D:5) a +2 scimitar of electrocution (34, 19, D:5) a +0 dagger (35, 11, D:5) a +0 whip (38, -17, D:5) a +0 arbalest (38, -5, D:5) a +0 whip a +0 whip a gnoll skeleton (38, -4, D:5) a +1 heavy spear a gnoll skeleton Level 6 of the Dungeon (16, -13, D:6) a +0 long sword a +0 robe a +0 great sword a +0 robe a +3 spear a +0 robe (16, -12, D:6) a +1 falchion of freezing a +0 robe (16, -11, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (17, -11, D:6) a +2 dagger of freezing a +0 robe (21, -18, D:6) a +0 spear (26, 6, D:6) a +0 mace an orc corpse (skeletalised by now) (29, 0, D:6) an adder corpse (skeletalised by now) (36, 4, D:6) a +0 hand axe Level 7 of the Dungeon (5, -11, D:7) a +0 spear a gnoll skeleton (8, -11, D:7) a +0 flail (8, -10, D:7) a +0 whip a +0 club a +0 club a +0 robe a gnoll skeleton a gnoll skeleton a gnoll skeleton (8, -9, D:7) a +0 spear (9, -5, D:7) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (11, 3, D:7) a +2 robe of cold resistance a +0 mace (12, 0, D:7) a howler monkey skeleton a howler monkey skeleton (12, 2, D:7) a bullfrog skeleton (20, 22, D:7) a +0 leather armour (21, 23, D:7) a +0 dagger a +0 robe (22, -5, D:7) a +0 mace an orc corpse (skeletalised by now) (23, -5, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (23, 33, D:7) a +0 leather armour a +0 hand axe (26, -5, D:7) a +0 short sword a +0 ring mail (27, 3, D:7) a +0 club (27, 27, D:7) a +0 dagger of flaming (27, 37, D:7) a +0 dagger (29, 24, D:7) a +0 club a +0 robe an orc skeleton (33, 8, D:7) a +0 scale mail (44, 17, D:7) a parchment of Haunt (51, 1, D:7) 2 flux baubles Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (4, -17, D:8) a +0 leather armour (6, -22, D:8) a +0 rapier (6, -4, D:8) a +0 whip (7, 4, D:8) the +1 robe of Follow the Leader {Int+5 Slay+2} Int+5: It affects your intelligence (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (21, -7, D:8) a staff of cold (23, -25, D:8) a howler monkey skeleton (23, -14, D:8) a +0 scale mail (42, -23, D:8) a +0 spear (43, -43, D:8) a parchment of Tukima's Dance (47, -22, D:8) a +0 flail (53, -44, D:8) a +4 great sword of freezing a +0 robe (54, -44, D:8) a +4 spear a +0 robe (60, -42, D:8) a +0 flail a +0 robe (60, -41, D:8) a +4 scimitar of valour a +0 robe (60, -36, D:8) a +0 leather armour (61, -42, D:8) a +2 short sword of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (9, -2, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (12, -15, D:9) a +0 shortbow a +0 spear a +0 robe a centaur corpse (skeletalised by now) (14, -12, D:9) a +1 mace of protection a +0 robe (17, -10, D:9) a +3 great sword of freezing a +0 robe (23, -45, D:9) a +0 hand axe (28, -20, D:9) a +0 trident (28, -2, D:9) a +0 chain mail (30, -20, D:9) a +0 falchion (30, -19, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -35, D:9) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (41, -30, D:9) a +0 whip (51, -5, D:9) a +0 giant club a +0 giant club (54, -8, D:9) a wyvern skeleton (59, -30, D:9) a +0 buckler a +2 scimitar of flaming (60, -34, D:9) a +1 heavy spear (60, -31, D:9) a +0 spear a +0 ring mail a gnoll skeleton (60, -30, D:9) a +0 dagger a +0 robe a kobold skeleton Level 10 of the Dungeon [Shop] Nuazohus's Weapon Shoppe a +0 bardiche (195 gold) the +4 orcbow of the Grinning Gods {drain, Str+3 Stlth+} (562 gold) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 shortbow "Onaril" {flame, *Slow Will+ Dex+3} (373 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 quarterstaff (65 gold) a +0 dagger of venom (57 gold) a +3 long sword of holy wrath (302 gold) a +0 quarterstaff (65 gold) a +8 dagger of flaming (592 gold) the +5 scimitar "Qomuyck" {heavy, rElec rPois rC+ Int-5} (656 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 whip (32 gold) (0, 0, D:10) a ring of positive energy (1, 0, D:10) a ring of wizardry a +6 ring of intelligence (8, 1, D:10) a staff of cold (16, -30, D:10) a +0 short sword (21, -24, D:10) a +0 ring mail a +0 club an orc skeleton (21, -19, D:10) a +0 dagger a +0 robe an orc skeleton (22, -20, D:10) a +0 short sword (23, -24, D:10) a +0 flail (23, -21, D:10) a +0 scimitar a +0 plate armour (23, -20, D:10) a +0 trident a +0 leather armour an orc skeleton (23, -19, D:10) a +0 dagger a +0 robe (24, -22, D:10) a +0 robe a +0 vampiric dagger (24, -9, D:10) a wand of charming (4) (26, -23, D:10) a +0 ring mail (28, 4, D:10) a +0 spear (31, 9, D:10) a yak skeleton (32, -15, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (32, 9, D:10) a +0 whip a +0 robe a human skeleton (36, -12, D:10) a +0 dagger (38, -12, D:10) a +1 dagger of venom a +0 short sword a +2 dagger of venom a +0 whip a kobold skeleton a kobold skeleton (38, 6, D:10) a +0 ring mail (39, -12, D:10) a +2 dagger of venom a kobold skeleton (39, -10, D:10) a +0 club (45, -24, D:10) a +0 club a +0 war axe a +0 chain mail a +0 club an orc corpse (skeletalised by now) (46, -2, D:10) a +0 short sword (54, -5, D:10) a +1 heavy halberd Level 11 of the Dungeon (0, 0, D:11) a yak corpse (skeletalised by now) (0, 1, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (29, -4, D:11) a +0 trident (36, -35, D:11) a wand of charming (5) (40, -5, D:11) a +0 flail (59, -24, D:11) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (8, -39, Lair:1) a bullfrog skeleton (9, -21, Lair:1) a +0 ring mail (12, -6, Lair:1) a cane toad skeleton (23, -51, Lair:1) a black mamba skeleton (25, -50, Lair:1) an adder skeleton an adder skeleton (25, -49, Lair:1) an adder skeleton a komodo dragon skeleton (32, -59, Lair:1) a +0 scale mail (38, -11, Lair:1) a +0 sling (40, -13, Lair:1) a +0 orcbow (42, -33, Lair:1) a potion of moonshine (48, -23, Lair:1) a +3 whip of venom Level 2 of the Lair of Beasts (7, 40, Lair:2) a cane toad corpse (skeletalised by now) (10, 27, Lair:2) a +2 robe of willpower (15, 37, Lair:2) the +1 leather armour "Huamue Ecetu" {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (21, 43, Lair:2) an elephant skeleton (22, 42, Lair:2) an elephant skeleton (30, 1, Lair:2) an elephant skeleton an elephant skeleton (31, 2, Lair:2) an elephant skeleton (31, 33, Lair:2) a yak skeleton a yak skeleton a yak skeleton (35, 4, Lair:2) a hydra skeleton (40, 7, Lair:2) a water moccasin skeleton (44, -1, Lair:2) a black mamba skeleton (52, 7, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (3, 14, Lair:3) a +0 scimitar (8, -2, Lair:3) a bullfrog corpse (skeletalised by now) (8, 23, Lair:3) a +0 plate armour (12, 29, Lair:3) a +0 quarterstaff (14, 13, Lair:3) a +0 dagger (16, -6, Lair:3) a raven corpse (skeletalised by now) (22, -8, Lair:3) a +0 spear (22, 7, Lair:3) a +0 hand axe (26, 1, Lair:3) a +0 rapier (32, 3, Lair:3) a mountainshell corpse (skeletalised by now) (32, 21, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (34, 1, Lair:3) a +0 ring mail (36, 28, Lair:3) a +0 robe (37, -20, Lair:3) a hydra corpse (skeletalised by now) (37, -11, Lair:3) a rime drake skeleton (44, 5, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (0, 2, Lair:4) a wyvern corpse (skeletalised by now) (0, 3, Lair:4) a basilisk corpse (skeletalised by now) (0, 12, Lair:4) a water moccasin corpse (skeletalised by now) (6, -9, Lair:4) a parchment of Sculpt Simulacrum (8, -6, Lair:4) a polar bear skeleton (12, -19, Lair:4) a medusa talisman (22, 15, Lair:4) a water moccasin corpse (skeletalised by now) (33, 22, Lair:4) a +0 robe (35, 4, Lair:4) a blade talisman (37, -11, Lair:4) a bullfrog skeleton (38, -10, Lair:4) a +0 leather armour a bullfrog skeleton (39, -13, Lair:4) a yak skeleton (39, -11, Lair:4) a yak skeleton (43, 27, Lair:4) a hydra corpse (44, -15, Lair:4) a cane toad skeleton (47, 2, Lair:4) a yak corpse (skeletalised by now) (50, 26, Lair:4) a blink frog skeleton (51, 26, Lair:4) a blink frog skeleton (53, 23, Lair:4) a blink frog skeleton (58, 5, Lair:4) a +0 quarterstaff (64, 26, Lair:4) a parchment of Call Imp (65, -17, Lair:4) a bullfrog skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a cane toad skeleton a water moccasin skeleton (1, -2, Lair:5) a curare-tipped dart (4, -9, Lair:5) a curare-tipped dart (4, -8, Lair:5) a curare-tipped dart (4, -7, Lair:5) a curare-tipped dart (4, -6, Lair:5) a curare-tipped dart (5, -9, Lair:5) 15 gold pieces