ironman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (7, 2, D:1) 8 stones (7, 7, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (7, 12, D:1) 7 stones (20, 5, D:1) a +0 leather armour (25, 5, D:1) a +1 dagger of speed a goblin skeleton (30, -1, D:1) a +0 leather armour (35, 25, D:1) a ball python skeleton (36, 26, D:1) 7 stones (41, 0, D:1) 6 stones (41, 24, D:1) a +0 whip a stone a kobold skeleton (44, 6, D:1) a +0 dagger a goblin skeleton (46, 8, D:1) a +0 club a goblin skeleton (55, 28, D:1) a +0 whip a stone (57, 25, D:1) a +0 club a kobold corpse (skeletalised by now) (59, 39, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ebamoetz's Armour Emporium a +0 ring mail (52 gold) a +0 cloak (58 gold) the +0 scale mail of the Loofah {Dex+2} (197 gold) Dex+2: It affects your dexterity (+2). a +1 robe (102 gold) a +0 chain mail (78 gold) a +0 leather armour (26 gold) a +0 plate armour (234 gold) a +0 pair of boots (58 gold) a +4 ring mail of cold resistance (403 gold) a +0 ring mail (52 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (2, -16, D:2) a +0 scale mail (3, 26, D:2) a +0 sling (5, -5, D:2) a +0 spear (5, 10, D:2) a +0 tower shield (8, 19, D:2) 3 poisoned darts (16, 14, D:2) 8 stones (28, 27, D:2) a +0 ring mail (29, 29, D:2) a frilled lizard corpse (skeletalised by now) (43, 11, D:2) a +0 ring mail (51, 5, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (53, -15, D:2) a +0 robe (54, 20, D:2) a jackal skeleton (59, 20, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (3, 5, D:3) a bat corpse (skeletalised by now) (3, 7, D:3) a +0 club an orc corpse (skeletalised by now) (21, 16, D:3) a serpent talisman (24, 16, D:3) 7 gold pieces (24, 18, D:3) 10 gold pieces (25, 18, D:3) 9 gold pieces (26, 16, D:3) 13 gold pieces (26, 18, D:3) 15 gold pieces (31, 28, D:3) a +0 falchion (32, -5, D:3) a +0 sling (33, -8, D:3) a +2 heavy spear (40, 1, D:3) a +0 club a +0 sling (47, 1, D:3) a +2 pair of boots (52, -8, D:3) a +0 sling a +0 club a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, -17, D:4) 4 stones (6, -9, D:4) a +0 war axe a +0 mace a +0 scale mail a +0 short sword a +0 robe a +0 dagger an orc corpse (skeletalised by now) (7, -9, D:4) a ball python corpse (skeletalised by now) (19, -23, D:4) a hobgoblin corpse (19, -17, D:4) a +0 dagger (26, -8, D:4) a +0 dagger (28, 2, D:4) a +0 club an orc corpse (29, 1, D:4) a +0 flail (still there?) 7 stones (still there?) a +0 short sword (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (29, 2, D:4) a potion of heal wounds (30, -3, D:4) a potion of lignification