ironman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 0, D:1) a +0 short sword (2, 1, D:1) a bat corpse (skeletalised by now) (5, 19, D:1) 6 stones (7, 7, D:1) a ball python corpse (skeletalised by now) (11, 26, D:1) a +2 antimagic whip (11, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -2, D:1) a ball python corpse (skeletalised by now) (13, 39, D:1) a hobgoblin corpse (skeletalised by now) (15, 11, D:1) a bat skeleton (19, 14, D:1) a rat skeleton (27, 10, D:1) a frilled lizard corpse (skeletalised by now) (29, 28, D:1) a +0 dagger (32, 2, D:1) a ball python corpse (skeletalised by now) (33, 30, D:1) a +0 scale mail (36, 25, D:1) a hobgoblin skeleton (37, 18, D:1) a bat skeleton (37, 23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (6, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 3, D:2) an adder corpse (skeletalised by now) (9, -9, D:2) a +0 sling (10, 5, D:2) a +0 spear (17, 1, D:2) a +0 falchion a +0 scale mail (18, 1, D:2) a hound skeleton (21, 3, D:2) a +0 sling a +0 club a goblin skeleton (21, 8, D:2) a bat skeleton (21, 10, D:2) a blade talisman (26, 11, D:2) a +0 dagger (32, 17, D:2) a ball python skeleton (33, 29, D:2) 4 stones (37, 26, D:2) 7 stones (49, 12, D:2) a +0 leather armour (50, 7, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, -17, D:3) a rat corpse (skeletalised by now) (2, -15, D:3) a +0 dagger a +0 chain mail (12, 6, D:3) a +0 club a +0 sling a goblin skeleton (12, 7, D:3) 4 stones (16, -32, D:3) the +0 leather armour of the Armadillo {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (24, 12, D:3) a rat skeleton (26, -22, D:3) a +0 dagger a goblin skeleton (26, -5, D:3) a hobgoblin corpse (skeletalised by now) (26, -2, D:3) a +0 short sword a kobold skeleton (27, -15, D:3) the +1 ring mail of Marr {*Corrode rF++ Dex+6} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Dex+6: It affects your dexterity (+6). (27, -12, D:3) a +0 quarterstaff (27, 17, D:3) 5 stones a +0 short sword a kobold skeleton (32, -4, D:3) a +0 dagger a +0 robe (32, -3, D:3) a +0 hand axe an orc corpse (skeletalised by now) (37, -18, D:3) a +0 dagger a goblin skeleton (37, -4, D:3) a bat corpse (skeletalised by now) (49, -22, D:3) 7 stones (62, -10, D:3) a +0 club Level 4 of the Dungeon (4, 10, D:4) a +0 whip (5, 4, D:4) a quill talisman (5, 10, D:4) a +0 flail a gnoll corpse (skeletalised by now) (6, 11, D:4) a +0 spear (7, 22, D:4) a hobgoblin corpse (skeletalised by now) (9, 5, D:4) a +0 robe (11, 1, D:4) a +0 club (13, 6, D:4) a +0 dagger (14, -1, D:4) a +0 halberd (15, -1, D:4) a +0 halberd (32, 20, D:4) a +0 giant club (32, 22, D:4) a +0 club a +0 giant spiked club a goblin corpse (skeletalised by now) an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 21 gold pieces (2, -1, D:5) 2 stones (4, 1, D:5) 10 gold pieces (5, 39, D:5) 3 stones (7, -5, D:5) a +0 dagger a +0 ring mail an orc corpse (8, -6, D:5) a +0 flail (9, -1, D:5) a +0 dagger a +0 robe an orc skeleton (13, 28, D:5) a +2 war axe of venom an orc corpse (skeletalised by now) Level 6 of the Dungeon (1, -4, D:6) a +0 trident (15, 0, D:6) 6 stones