ironman Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 8, D:1) a bat corpse (skeletalised by now) (6, 31, D:1) a ball python corpse (skeletalised by now) (8, 28, D:1) 6 stones (14, 25, D:1) a bat corpse (skeletalised by now) (15, 6, D:1) a +0 leather armour (15, 21, D:1) a ball python skeleton (20, -5, D:1) a +0 club a goblin skeleton (20, 40, D:1) an orb of guile (21, 10, D:1) a +0 whip (21, 45, D:1) a frilled lizard corpse (skeletalised by now) (22, 44, D:1) a +0 dagger (23, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (29, 37, D:1) a bat corpse (skeletalised by now) (32, 42, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 26, D:1) a +0 falchion (38, 48, D:1) a +0 dagger (41, -4, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (45, 29, D:1) a rat corpse (skeletalised by now) (51, 7, D:1) 2 poisoned darts Level 2 of the Dungeon (3, 3, D:2) a +0 dagger (10, -10, D:2) a frilled lizard corpse (skeletalised by now) (12, -11, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (12, 34, D:2) a ball python corpse (skeletalised by now) (15, 24, D:2) an adder skeleton (18, 2, D:2) a +0 dagger (19, 1, D:2) a bat corpse (skeletalised by now) (24, -17, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (27, 22, D:2) a hobgoblin skeleton (39, 13, D:2) a +0 mace (43, 10, D:2) 2 flux baubles (44, 22, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of resistance (2, -4, D:3) a +0 whip a +0 robe (2, 1, D:3) a throwing net (3, 32, D:3) 3 scrolls of amnesia (7, 27, D:3) a hobgoblin corpse (7, 36, D:3) 4 poisoned darts (8, 26, D:3) a +0 club (12, -4, D:3) a +2 mace of draining a +0 ring mail a +0 club a +0 whip a +0 hand axe 3 boomerangs a +0 leather armour an orc corpse a giant cockroach corpse a frilled lizard corpse an orc corpse (16, 2, D:3) the +4 war axe of Kechiaj {speed, *Noise rF+ MP+4 Str+7} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). Str+7: It affects your strength (+7). (17, 3, D:3) a +0 dagger a kobold corpse (19, 2, D:3) a +0 robe