ironman Level 1 of the Dungeon [Shop] Finim's Antique Weapon Shoppe the +6 whip of the Original Sin {flame, rF+ rC- MP+4 Stlth+} (1633 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. a +3 sling (573 gold) a +0 club (15 gold) a +0 mace (93 gold) a +0 hand axe (93 gold) a +0 spear (93 gold) a +0 whip (77 gold) a +1 short sword of venom (328 gold) a +0 dagger (62 gold) a +3 rapier of speed (1038 gold) a +0 quarterstaff (155 gold) (4, 15, D:1) 2 flux baubles (6, 18, D:1) 4 stones (9, 20, D:1) a +0 ring mail (15, 0, D:1) a +0 hand axe (16, 0, D:1) a +0 scale mail (16, 3, D:1) a hobgoblin skeleton (20, 19, D:1) 3 stones (23, 18, D:1) a +0 mace (32, 4, D:1) a +0 leather armour (34, 1, D:1) a +0 club (35, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 32, D:1) a +0 hand axe (40, 33, D:1) a +0 whip (55, 23, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Geegas's Weapon Shop a +0 trident (38 gold) the +7 staff of the Meek {protect, meekguard} (528 gold) a +0 short sword (33 gold) a +2 broad axe of electrocution (379 gold) a +0 dagger (22 gold) 3 large rocks (49 gold) a +0 spear (33 gold) a +0 spear (33 gold) a +0 dagger (22 gold) a +0 mace (33 gold) (14, 4, D:2) a rat corpse (skeletalised by now) (20, 0, D:2) a +0 short sword (29, -15, D:2) a hobgoblin skeleton (31, 25, D:2) 3 stones (38, 1, D:2) 2 stones (51, 17, D:2) a +0 short sword a kobold skeleton (52, -5, D:2) a +0 leather armour (61, -10, D:2) a rat corpse (skeletalised by now) (61, -2, D:2) a hobgoblin corpse (skeletalised by now) (62, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a throwing net (5, -8, D:3) a +0 chain mail (15, 3, D:3) a +0 leather armour (21, 3, D:3) a +0 whip 3 stones (29, 1, D:3) a +0 club an orc skeleton (30, 1, D:3) a +0 ring mail a +1 antimagic whip a +0 flail an orc skeleton an orc skeleton (30, 21, D:3) 10 gold pieces (31, 3, D:3) a scarab talisman (31, 22, D:3) a scroll of identify (32, -6, D:3) a +0 leather armour (32, 23, D:3) 15 gold pieces (33, 16, D:3) a +0 dagger 3 stones (36, 14, D:3) a +0 rapier (38, 11, D:3) a +0 short sword (39, 11, D:3) a hobgoblin skeleton (41, 13, D:3) a +0 club an orc corpse (42, 14, D:3) a +0 club an orc corpse (43, -16, D:3) an adder corpse (skeletalised by now) (43, 13, D:3) a +0 short sword an orc corpse (45, 22, D:3) a +0 spear (46, -7, D:3) 2 gold pieces (47, -8, D:3) 2 gold pieces (47, -7, D:3) a gold piece (47, -6, D:3) a gold piece (52, 14, D:3) a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (52, 15, D:3) 5 boomerangs (53, 20, D:3) a +0 spear (56, 2, D:3) a staff of fire 4 stones (60, 1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -2, D:4) a +0 quarterstaff (3, 4, D:4) a ball python corpse (skeletalised by now) (16, 3, D:4) 10 gold pieces (17, -3, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (19, -7, D:4) 2 potions of curing (30, 10, D:4) 7 poisoned darts a +0 dagger (33, -3, D:4) a +0 dagger a +0 leather armour (33, -2, D:4) a +0 whip a +0 short sword a +0 ring mail an orc corpse (skeletalised by now)